Curtis Gittens

Orcid: 0000-0001-9481-4125

Affiliations:
  • The University of the West Indies, Barbados


According to our database1, Curtis Gittens authored at least 16 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Dyadic-XV: A Taxonomy of Digital Beings.
IEEE Consumer Electron. Mag., May, 2024

Remote HRI: a Methodology for Maintaining COVID-19 Physical Distancing and Human Interaction Requirements in HRI Studies.
Inf. Syst. Frontiers, February, 2024

2023
Does Repetition Affect Acceptance? A Social Robot Adoption Model for Technologically-Savvy Users in the Caribbean.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

An Architecture for Transforming Companion Robots into Psychosocial Robotic Surrogates.
Proceedings of the Human-Computer Interaction, 2023

2022
Positive Facial and Verbal Sentiments of a Social Robot Mitigates Negative User Perceptions in Attitudinally Dissimilar Interactions.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022

Zenbo on Zoom: Evaluating the Human-Robot Interaction User Experience in a Video Conferencing Session.
Proceedings of the IEEE International Conference on Consumer Electronics, 2022

A Framework for Creating Non-Player Characters That Make Psychologically-Driven Decisions.
Proceedings of the IEEE International Conference on Consumer Electronics, 2022

An Exploratory Study to Determine the Effects Conversational Repetition Has on Perceived Workload and User Experience Quality in an Online Human-Robot Interaction.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

2021
Remote-HRI: A Pilot Study to Evaluate a Methodology for Performing HRI Research During the COVID-19 Pandemic.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

2019
Simulating Visual Acuity for Autonomous Agent: A Data-Driven Approach.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

Programming with Affect: How Behaviour Trees and a Lightweight Cognitive Architecture Enable the Development of Non-Player Characters with Emotions.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2019

2018
A Psychometric Detection System to Create Dynamic Psychosocial Relationships Between Non-Player Characters.
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018

2015
The virtual little albert experiment: Creating conditioned emotion response in virtual agents.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

Does a segmented health bar affect a player's preference for a game? A pilot study.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015

Transforming BrowserQuest into an epidemiological tool for modelling disease dissemination.
Proceedings of the Computer Games: AI, 2015

2014
Post-diagnosis management of diabetes through a mobile health consultation application.
Proceedings of the 16th IEEE International Conference on e-Health Networking, 2014


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