Daniel Rhodes

According to our database1, Daniel Rhodes authored at least 3 papers between 2003 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2013
Fourier Texture Filtering.
Proceedings of the 15th International Conference on Computer Modelling and Simulation, 2013

2003
A New Depth of Field Algorithm With Applications to Games.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003

Current Depth of Field Algorithms and Techniques for Games.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003


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