Daniel Zilio

Orcid: 0000-0001-7107-8858

Affiliations:
  • University of Padua, Italy


According to our database1, Daniel Zilio authored at least 13 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
What motivates university students to engage in learning computer skills?
Proceedings of the 20th Conference on Information and Research science Connecting to Digital and Library science (formerly the Italian Research Conference on Digital Libraries), Bressanone, Brixen, Italy, 2024

2022
The Pietro Gradenigo Database: An Approach to the Transcription and Analysis of the Notatori (poster).
Proceedings of the 1st International Conference on Multilingual Digital Terminology Today, 2022

MuseLapse, a Serious Game on Museum Activities.
Proceedings of the 18th Italian Research Conference on Digital Libraries, 2022

Design and Evaluation of a Mobile Application for an Italian UNESCO Site: Padova Urbs Picta.
Proceedings of the Linking Theory and Practice of Digital Libraries, 2022

2021
FakeMuse: A Serious Game on Authentication for Cultural Heritage.
ACM Journal on Computing and Cultural Heritage, 2021

2020
TindArt, an Experiment on User Profiling for Museum Applications.
Proceedings of the Digital Libraries: The Era of Big Data and Data Science, 2020

2019
TindArt, an Application to Understand Cultural Tastes.
Proceedings of the 9th PhD Symposium on Future Directions in Information Access co-located with 12th European Summer School in Information Retrieval (ESSIR 2019), Milan, Italy, July 17th - to, 2019

2017
Crowdsourcing for Film-Induced Tourism: An Approach to Geolocation.
Proceedings of the Digital Libraries and Archives, 2017

An Approach to the Design and Evaluation of an Enterprise Search Application.
Proceedings of the 8th Italian Information Retrieval Workshop, 2017

A Game of Lines: Developing Game Mechanics for Text Classification.
Proceedings of the 8th Italian Information Retrieval Workshop, 2017

2016
The University of Padua (IMS) at TREC 2016 Total Recall Track.
Proceedings of The Twenty-Fifth Text REtrieval Conference, 2016

Gamification for Machine Learning: The Classification Game.
Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), 2016

Gamification for IR: The Query Aspects Game.
Proceedings of Third Italian Conference on Computational Linguistics (CLiC-it 2016) & Fifth Evaluation Campaign of Natural Language Processing and Speech Tools for Italian. Final Workshop (EVALITA 2016), 2016


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