David Berrios

According to our database1, David Berrios authored at least 2 papers between 2011 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2012
Real-Time GPU Surface Curvature Estimation on Deforming Meshes and Volumetric Data Sets.
IEEE Trans. Vis. Comput. Graph., 2012

2011
GPU curvature estimation on deformable meshes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011


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