Der-Lor Way

Orcid: 0000-0002-7459-285X

According to our database1, Der-Lor Way authored at least 24 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Sharing Model Framework for Zero-Shot Sketch-Based Image Retrieval.
Comput. Graph. Forum, October, 2023

TwinGAN: Twin Generative Adversarial Network for Chinese Landscape Painting Style Transfer.
IEEE Access, 2023

An IoT-based Smart Bathroom for Healthy Life.
Proceedings of the 10th International Conference on Internet of Things: Systems, 2023

A Structure-Aware Deep Learning Network for the Transfer of Chinese Landscape Painting Style.
Proceedings of the Culture and Computing, 2023

2021
Traditional Chinese Medical Face Diagnosis System Visualized by Augmented Reality Interface Design.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021

2019
Image resizing using fuzzy inferences.
IET Image Process., 2019

Toward Human-like Billiard AI Bot Based on Backward Induction and Machine Learning.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019

Glove puppetry cloud theater through a virtual reality network.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019

Deep Learning for Anime Style Transfer.
Proceedings of the ICAIP 2019: 3rd International Conference on Advances in Image Processing, 2019

2018
A Study on the Virtual Reality of Folk Dance and Print Art - Taking White Crane Dance for Example.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018

2016
Inner engraving for the creation of a balanced LEGO sculpture.
Vis. Comput., 2016

An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing.
Comput. Graph. Forum, 2016

2015
3D street art illusions: embedding chalk stylized rendering of 3D objects into a pavement photo.
Comput. Animat. Virtual Worlds, 2015

Clip Space Sample Culling for Motion Blur and Defocus Blur.
J. Inf. Sci. Eng., 2015

2013
Origami Pop-up Card Generation from 3D Models Using a Directed Acyclic Graph.
J. Inf. Sci. Eng., 2013

Adaptive sampling approach for volumetric shadows in dynamic scenes.
IET Image Process., 2013

Procedural grape bunch modeling.
Comput. Graph., 2013

A Data-Driven Path Synthesis Framework for Racing Games.
Proceedings of the Seventh International Conference on Image and Graphics, 2013

2006
Wrinkle Rendering of Terrain Models in Chinese Landscape Painting.
IEICE Trans. Inf. Syst., 2006

2003
Physical-based Model of Ink Diffusion in Chinese Paintings.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

2002
The Synthesis of Trees in Chinese Landscape Painting Using Silhouette and Texture Strokes.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

2001
The Synthesis of Rock Textures in Chinese Landscape Painting.
Comput. Graph. Forum, 2001

Computer-Generated Chinese Painting for Landscapes and Portraits.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

1998
A new image morphing technique for smooth vista transitions in panoramic image-based virtual environment.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998


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