Derek Haqq

Orcid: 0000-0002-5140-7375

According to our database1, Derek Haqq authored at least 17 papers between 2018 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2025
Diary Study as an Educational Tool: An Experience Report from an HCI Course.
Proceedings of the 56th ACM Technical Symposium on Computer Science Education V. 1, 2025

2024
Understanding Development of Social Games Through Diary Studies.
Proceedings of the IEEE Frontiers in Education Conference, 2024

Griot-Style Methodology: Longitudinal Study of Navigating Design With Unwritten Stories.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Chatterbox Opener: A Game to Support Healthy Communication and Relationships.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

Fit to Draw: An Elevation of Location-Based Exergames.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

2022
Pokémon GO with Social Distancing: Social Media Analysis of Players' Experiences with Location-based Games.
Proc. ACM Hum. Comput. Interact., 2022

Integrating Social Media into the Design Process.
CoRR, 2022

2021
Parenting, Studying and Working at Home in a Foreign Country: How International Student Mothers in the US Use Screen Media For and With Their Young Children: Parenting, Studying and Working at Home in a Foreign Country.
Proc. ACM Hum. Comput. Interact., 2021

The Online Transition of Two CS Courses in Response to COVID-19.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Exergames and Nature.
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

Re(Connecting) through Shared Remote Outdoor Play.
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

A Study on Pokémon GO: Exploring the Potential of Location-based Mobile Exergames in Connecting Players with Nature.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

Toward a Design Theory of Game-Mediated Social Experiences - A Study of Among Us.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2020
Investigating Paradigms of Group Territory in Multiple Display Environments.
Proc. ACM Hum. Comput. Interact., 2020

Playing Together while Apart: Exploring Asymmetric and Interdependent Games for Remote Play.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2018
Tensions on Trails: Understanding Differences between Group and Community Needs in Outdoor Settings.
CoRR, 2018


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