Derek Haqq

Orcid: 0000-0002-5140-7375

According to our database1, Derek Haqq authored at least 14 papers between 2018 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Chatterbox Opener: A Game to Support Healthy Communication and Relationships.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

Fit to Draw: An Elevation of Location-Based Exergames.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

2022
Pokémon GO with Social Distancing: Social Media Analysis of Players' Experiences with Location-based Games.
Proc. ACM Hum. Comput. Interact., 2022

Integrating Social Media into the Design Process.
CoRR, 2022

2021
Parenting, Studying and Working at Home in a Foreign Country: How International Student Mothers in the US Use Screen Media For and With Their Young Children: Parenting, Studying and Working at Home in a Foreign Country.
Proc. ACM Hum. Comput. Interact., 2021

The Online Transition of Two CS Courses in Response to COVID-19.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Exergames and Nature.
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

Re(Connecting) through Shared Remote Outdoor Play.
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021

A Study on Pokémon GO: Exploring the Potential of Location-based Mobile Exergames in Connecting Players with Nature.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

Toward a Design Theory of Game-Mediated Social Experiences - A Study of Among Us.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2020
Investigating Paradigms of Group Territory in Multiple Display Environments.
Proc. ACM Hum. Comput. Interact., 2020

Playing Together while Apart: Exploring Asymmetric and Interdependent Games for Remote Play.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2018
Tensions on Trails: Understanding Differences between Group and Community Needs in Outdoor Settings.
CoRR, 2018


  Loading...