Morva Saaty
Orcid: 0000-0002-4891-7382
According to our database1,
Morva Saaty
authored at least 13 papers
between 2020 and 2023.
Collaborative distances:
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Bibliography
2023
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
2022
Pokémon GO with Social Distancing: Social Media Analysis of Players' Experiences with Location-based Games.
Proc. ACM Hum. Comput. Interact., 2022
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
Note: Studying Sustainable Practices of Appalachian Trail Community based on Reddit Topic Modelling Analysis.
Proceedings of the COMPASS '22: ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies, Seattle, WA, USA, 29 June 2022, 2022
2021
Parenting, Studying and Working at Home in a Foreign Country: How International Student Mothers in the US Use Screen Media For and With Their Young Children: Parenting, Studying and Working at Home in a Foreign Country.
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021
Proceedings of the Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, 2021
A Study on Pokémon GO: Exploring the Potential of Location-based Mobile Exergames in Connecting Players with Nature.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Designing Mobile Applications to Minimize Disorientation in Informal Learning Environments.
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Clash of Times: Respectful Technology Space for Integrating Community Stories in Intangible Exhibits.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020