Dingliang Liang

According to our database1, Dingliang Liang authored at least 1 paper in 2006.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2006
Using local lag and timewarp to improve performance for real life multi-player online games.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006


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