Dustin Culler

According to our database1, Dustin Culler authored at least 4 papers between 2011 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2012
Maximizing learning and guiding behavior in free play user generated content environments.
Proceedings of the Annual Conference on Innovation and Technology in Computer Science Education, 2012

2011
Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning.
Proceedings of the 16th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2011

BeadLoom Game: adding competitive, user generated, and social features to increase motivation.
Proceedings of the Foundations of Digital Games, 2011

Social user generated content's effect on creativity in educational games.
Proceedings of the 8th Conference on Creativity & Cognition, 2011


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