Eirini Christinaki

Orcid: 0000-0001-5785-1509

According to our database1, Eirini Christinaki authored at least 14 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2021
Bayesian Transfer Learning for personalised well-being forecasting from scarce, sporadic observations.
PhD thesis, 2021

2019
Parametric Transfer Learning Based on the Fisher Divergence for Well-Being Prediction.
Proceedings of the 19th IEEE International Conference on Bioinformatics and Bioengineering, 2019

2018
Bayesian Transfer Learning for the Prediction of Self-reported Well-being Scores.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018

2017
Mirror Mirror on the Wall... An Unobtrusive Intelligent Multisensory Mirror for Well-Being Status Self-Assessment and Visualization.
IEEE Trans. Multim., 2017

2015
Ludic Educational Game Creation Tool: Teaching Schoolers Road Safety.
Proceedings of the Universal Access in Human-Computer Interaction. Access to Learning, Health and Well-Being, 2015

Extraction of facial features as indicators of stress and anxiety.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

2014
A novel educational game for teaching emotion identification skills to preschoolers with autism diagnosis.
Comput. Sci. Inf. Syst., 2014

Contactless detection of facial signs related to stress: A preliminary study.
Proceedings of the 4th International Conference on Wireless Mobile Communication and Healthcare: "Transforming healthcare through innovations in mobile and wireless technologies", 2014

Comparison of blind source separation algorithms for optical heart rate monitoring.
Proceedings of the 4th International Conference on Wireless Mobile Communication and Healthcare: "Transforming healthcare through innovations in mobile and wireless technologies", 2014

Combining Ludology and Narratology in an Open Authorable Framework for Educational Games for Children: the Scenario of Teaching Preschoolers with Autism Diagnosis.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

Facial Signs and Psycho-physical Status Estimation for Well-being Assessment.
Proceedings of the HEALTHINF 2014, 2014

2013
A gesture-controlled serious game for teaching emotion recognition skills to preschoolers with autism.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013

A virtual individual's model based on facial expression analysis: A non-intrusive approach for wellbeing monitoring and self-management.
Proceedings of the 13th IEEE International Conference on BioInformatics and BioEngineering, 2013

Facial expression recognition teaching to preschoolers with autism: a natural user interface approach.
Proceedings of the Balkan Conference in Informatics, 2013


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