According to our database1, Esdras Medeiros authored at least 10 papers between 2002 and 2018.
Legend:Book In proceedings Article PhD thesis Other
Good Random Multi-Triangulation of Surfaces.
IEEE Trans. Vis. Comput. Graph., 2018
Fast adaptive blue noise on polygonal surfaces.
Graphical Models, 2014
Using physically Based Rendering to Benchmark Structured Light Scanners.
Comput. Graph. Forum, 2014
Topological mesh operators.
Computer Aided Geometric Design, 2010
On 2D solid α-complexes of Poisson Disc Samplings.
International Journal of Shape Modeling, 2009
GEncode: Geometry-driven compression for General Meshes.
Comput. Graph. Forum, 2006
GEncode: Geometry-Driven Compression in Arbitrary Dimension and Co-Dimension.
Proceedings of the 18th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2005), 2005
Restricted BPA: Applying Ball-Pivoting on the Plane.
Proceedings of the XVII Brazilian Symposium on Computer Graphics and Image Processing, 2004
A Topological Framework for Advancing Front Triangulation.
Proceedings of the 16th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2003), 2003
Coded Structured Light for 3D-Photography: An Overview.