Espen Aarseth

Affiliations:
  • IT University of Copenhagen, Denmark


According to our database1, Espen Aarseth authored at least 23 papers between 2001 and 2021.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Two Decades of Game Studies.
Game Stud., 2021

2020
The game itself?: Towards a Hermeneutics of Computer Games.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar.
Game Stud., 2019

Port or conversion? An ontological framework for classifying game versions.
Proceedings of the 2019 DiGRA International Conference: Game, 2019

2018
An Ontological Meta-Model for Game Research.
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018

2017
Just Games.
Game Stud., 2017

2016
The Battle for Open Access Publishing - And how it affects YOU.
Game Stud., 2016

2015
Meta-Game Studies.
Game Stud., 2015

The Word Game: The ontology of an undefinable object.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015

2014
Challenges for game addiction as a mental health diagnosis.
Proceedings of the 9th International Conference on the Foundations of Digital Games, 2014

2013
Game History: A special issue.
Game Stud., 2013

Ludic Zombies: An Examination of Zombieism in Games.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2012
A narrative theory of games.
Proceedings of the International Conference on the Foundations of Digital Games, 2012

2009
Mapping the game landscape: Locating genres using functional classification.
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
Game Classification and Game Design: Construction Through Critical Analysis.
Games Cult., 2007

I Fought the Law: Transgressive Play and The Implied Player.
Proceedings of the 2007 DiGRA International Conference: Situated Play, 2007

2005
From Hunt the Wumpus to EverQuest: Introduction to Quest Theory.
Proceedings of the Entertainment Computing, 2005

Game Classification as Game Design: Construction Through Critical Analysis.
Proceedings of the Digital Games Research Conference 2005, 2005

Meet Death Jr.: The culture and business of cross-media productions.
Proceedings of the Digital Games Research Conference 2005, 2005

Theorizing for design: The case for pure theory.
Proceedings of the Digital Games Research Conference 2005, 2005

2003
A multidimensional typology of games.
Proceedings of the Digital Games Research Conference 2003, 2003

2002
The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?
Game Stud., 2002

2001
Computer Game Studies, Year One.
Game Stud., 2001


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