Fabien Tencé

According to our database1, Fabien Tencé authored at least 7 papers between 2008 and 2013.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2013
Chameleon: online learning for believable behaviors based on humans imitation in computer games.
Comput. Animat. Virtual Worlds, 2013

Stable growing neural gas: A topology learning algorithm based on player tracking in video games.
Appl. Soft Comput., 2013

Data Clustering and Similarity.
Proceedings of the Twenty-Sixth International Florida Artificial Intelligence Research Society Conference, 2013

2011
Probabilistic Behaviour Model and Imitation Learning Algorithm for Believable Characters in Video Games. (Modèle probabiliste de comportement et algorithme d'apprentissage par imitation pour les personnages crédibles dans les jeux vidéo).
PhD thesis, 2011

2010
Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm
CoRR, 2010

The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
CoRR, 2010

2008
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games.
Proceedings of the GAMEON'2008, 2008


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