Federico Casalegno

According to our database1, Federico Casalegno authored at least 34 papers between 2001 and 2019.

Collaborative distances:

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Deep vision shield: assessing the use of HMD and wearable sensors in a smart safety device.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

Designing with Data. Anticipating the Impact of Personal Data Usage on Individuals and Society.
Proceedings of the Intelligent Human Systems Integration 2019, 2019

Exploring Gesture-Based Tangible Interactions with a Lighting AI Agent.
Proceedings of the Human Interaction and Emerging Technologies, 2019

Designing Value-Centric AmI: Building a Vision for a Caring AI Using Ambient Intelligent Systems.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Contextual Evaluation of Digital Media Through Experience-Focused Participatory Bodystorming in a Full-Scale Spatial Prototype.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

Tangible Map: Designing and Assessing Spatial Information Retrieval Through a Tactile Interface.
Proceedings of the Human-Computer Interaction. Design Practice in Contemporary Societies, 2019

2018
Designing for Ambient UX: Case Study of a Dynamic Lighting System for a Work Space.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Augmented Health and Safety: Exploring Future Scenarios through Design Fiction.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Hybrid Connected Spaces: Mediating User Activities in Physical and Digital Space.
Proceedings of the Distributed, Ambient and Pervasive Interactions: Understanding Humans, 2018

2017
Safety++: Designing IoT and Wearable Systems for Industrial Safety through a User Centered Design Approach.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

Exploring spatial meaning with a tangible map.
Proceedings of the 6th ACM International Symposium on Pervasive Displays, 2017

2016
Observations on Global Urban Millennials' Social and Civic- Interactions Mediated by New Technologies.
Proceedings of the Cross-Cultural Design, 2016

Hermes: Hands-Free Authentication in Physical Spaces.
Proceedings of the Human Aspects of Information Security, Privacy, and Trust, 2016

2015
EMG-based biofeedback tool for augmenting manual fabrication and improved exchange of empirical knowledge.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015

Ask Local: Explore a New Place Like Locals.
Proceedings of the Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage, 2015

2014
Developing a RESTful communication protocol and an energy optimization algorithm for a connected sustainable home.
Proceedings of the First International Conference on IoT in Urban Space, 2014

LUME - Building Identity, Displaying Content, and Engaging Users Through Network of Interactive Display.
Proceedings of The International Symposium on Pervasive Displays, 2014

Social Sustainability in Design: The Window as an Interface for Social Interaction.
Proceedings of the Cross-Cultural Design, 2014

Designing Financial Literacy and Saving Tools for the Unbanked and under-banked in Brazil.
Proceedings of the Design, User Experience, and Usability. User Experience Design Practice, 2014

2013
Designing a Platform for Participatory Urbanism: Transforming Dialogue into Action in Underserved Communities.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

CoCam: Real-time photo sharing based on opportunistic P2P networking.
Proceedings of the 10th IEEE Consumer Communications and Networking Conference, 2013

CoCam: A collaborative content sharing framework based on opportunistic P2P networking.
Proceedings of the 10th IEEE Consumer Communications and Networking Conference, 2013

2012
En Plein Air: A Mobile Learning Approach for Sustainability Education in the Wild.
Int. J. Mob. Hum. Comput. Interact., 2012

Open Locast: Locative media platforms for situated cultural experiences.
Proceedings of the Workshop and Poster Proceedings of the 20th Conference on User Modeling, 2012

Workspace configurations: setting the stage for remote collaboration on physical tasks.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

2011
Locast Civic Media: Extending Civic Engagement Boundaries through Mobile Media and Hyper-Local Conversations.
Proceedings of the PASSAT/SocialCom 2011, Privacy, 2011

Locast H2Flow: contextual learning through mobile video and guided documentary production.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Mobilized Collaborative Services in Ubiquitous Network.
Proceedings of the Internationalization, Design and Global Development, 2011

Locast H2flow: creative learning tool for participatory urbanism.
Proceedings of the Procedings of the Second Conference on Creativity and Innovation in Design, 2011

2010
Interaction design with building facades.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

The Three Dimensions of Book Evolution in Ubiquitous Computing Age: Digitalization, Augmentation, and Hypermediation.
Proceedings of the IEEE International Conference on Sensor Networks, 2010

An Explorative Study for Business Models for Sustainability.
Proceedings of the Pacific Asia Conference on Information Systems, 2010

2008
Re-thinking fashion trade shows: creating conversations through mobile tagging.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2001
On cybersocialities. Networked communication and social interaction in the wired city of Blacksburg, VA, USA.
Telematics Informatics, 2001


  Loading...