Feiyu Lu
Orcid: 0000-0002-1939-9352
According to our database1,
Feiyu Lu
authored at least 38 papers
between 2013 and 2024.
Collaborative distances:
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Bibliography
2024
Deep Reconstruction Transfer Convolutional Neural Network for Rolling Bearing Fault Diagnosis.
Sensors, April, 2024
DPICEN: Deep physical information consistency embedded network for bearing fault diagnosis under unknown domain.
Reliab. Eng. Syst. Saf., 2024
U-Net Kalman Filter (UNetKF): An Example of Machine Learning-assisted Ensemble Data Assimilation.
CoRR, 2024
Towards multi-scene learning: A novel cross-domain adaptation model based on sparse filter for traction motor bearing fault diagnosis in high-speed EMU.
Adv. Eng. Informatics, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Unbalanced Bearing Fault Diagnosis Under Various Speeds Based on Spectrum Alignment and Deep Transfer Convolution Neural Network.
IEEE Trans. Ind. Informatics, July, 2023
Effect of display platforms on spatial knowledge acquisition and engagement: an evaluation with 3D geometry visualizations.
J. Vis., June, 2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Hybrid User Interface for Audience Feedback Guided Asymmetric Immersive Presentation of Financial Data.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Evaluation of Pointing Ray Techniques for Distant Object Referencing in Model-Free Outdoor Collaborative Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2022
A New De-Noising Method Based on Enhanced Time-Frequency Manifold and Kurtosis-Wavelet Dictionary for Rolling Bearing Fault Vibration Signal.
Sensors, 2022
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Fantastic Voyage 2021: Using Interactive VR Storytelling to Explain Targeted COVID-19 Vaccine Delivery to Antigen-presenting Cells.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
2020
Collaborative behavior, performance and engagement with visual analytics tasks using mobile devices.
Hum. centric Comput. Inf. Sci., 2020
Complex., 2020
Quantitatively Isolating Extratropical Atmospheric Impact on the Tropical Pacific Interannual Variability in Coupled Climate Model.
IEEE Access, 2020
An Adaptive Generalized Demodulation Method for Multimedia Spectrum Analysis is Applied in Rolling Bearing Fault Diagnosis.
IEEE Access, 2020
Fractional Synchrosqueezing Transformation and its Application in the Estimation of the Instantaneous Frequency of a Rolling Bearing.
IEEE Access, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Evaluating the effects of collaboration and competition in navigation tasks and spatial knowledge acquisition within virtual reality environments.
Future Gener. Comput. Syst., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality.
Proceedings of the Symposium on Spatial User Interaction, 2019
2018
J. Univers. Comput. Sci., 2018
User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environments.
Hum. centric Comput. Inf. Sci., 2018
Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2016
VRMController: an input device for navigation activities in virtual reality environments.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016
2013
Proceedings of the IEEE 2nd Global Conference on Consumer Electronics, 2013