Flavio Paulus Franzin

According to our database1, Flavio Paulus Franzin authored at least 5 papers between 2018 and 2021.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
A Raster-based Approach for Waterbodies Mesh Generation.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

Accurate Real-time Physics Simulation for Large Worlds.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

2019
Procedural Editing of Virtual Terrains Using 3D Bézier Curves.
Proceedings of the 18th Brazilian Symposium on Computer Games and Digital Entertainment, 2019

GPU-Based Rendering and Collision Simulation of Ground Vegetation in Large-Scale Virtual Scenarios.
Proceedings of the 18th Brazilian Symposium on Computer Games and Digital Entertainment, 2019

2018
GPU-Based Real-Time Procedural Distribution of Vegetation on Large-Scale Virtual Terrains.
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018


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