Bruno Torres do Nascimento

Orcid: 0000-0001-8718-6706

According to our database1, Bruno Torres do Nascimento authored at least 3 papers between 2018 and 2019.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Procedural Editing of Virtual Terrains Using 3D Bézier Curves.
Proceedings of the 18th Brazilian Symposium on Computer Games and Digital Entertainment, 2019

GPU-Based Rendering and Collision Simulation of Ground Vegetation in Large-Scale Virtual Scenarios.
Proceedings of the 18th Brazilian Symposium on Computer Games and Digital Entertainment, 2019

2018
GPU-Based Real-Time Procedural Distribution of Vegetation on Large-Scale Virtual Terrains.
Proceedings of the 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29, 2018


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