Florica Moldoveanu

Orcid: 0000-0002-8357-5840

According to our database1, Florica Moldoveanu authored at least 76 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Multispectral Imaging for Skin Diseases Assessment - State of the Art and Perspectives.
Sensors, 2023

Evaluating the usage of Text to3D scene generation methods in Game-Based Learning.
Proceedings of the 24th International Conference on Control Systems and Computer Science, 2023

2022
Harmonizing 2D and 3D in Modern Animation.
Proceedings of the 19th International Conference on Human-Computer Interaction, 2022

Area Lights Voxelization for Light Propagation Volumes.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

2021
Machine Learning Methods for Fear Classification Based on Physiological Features.
Sensors, 2021

CultReal - A Rapid Development Platform for AR Cultural Spaces, with Fused Localization.
Sensors, 2021

Semi-automatic vessel detection for challenging cases of peripheral arterial disease.
Comput. Biol. Medicine, 2021

Comparative Analysis of Real-Time Global Illumination Techniques in Current Game Engines.
IEEE Access, 2021

Temporal Sampling for Real-Time Global Illumination.
Proceedings of the 25th International Conference on System Theory, Control and Computing, 2021

A Review of Virtual Therapists in Anxiety and Phobias Alleviating Applications.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

LibrARy - Enriching the Cultural Physical Spaces with Collaborative AR Content.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

2020
Emotion Classification Based on Biophysical Signals and Machine Learning Techniques.
Symmetry, 2020

Flexible Virtual Reality System for Neurorehabilitation and Quality of Life Improvement.
Sensors, 2020

Integrating Biosignals Measurement in Virtual Reality Environments for Anxiety Detection.
Sensors, 2020

A Comprehensive Survey of Indoor Localization Methods Based on Computer Vision.
Sensors, 2020

An Investigation of Various Machine and Deep Learning Techniques Applied in Automatic Fear Level Detection and Acrophobia Virtual Therapy.
Sensors, 2020

Evaluation of the ARCore Indoor Localization Technology.
Proceedings of the 19th RoEduNet Conference: Networking in Education and Research, 2020

Ophiophobia 3D - a Game for Treating Fear of Snakes.
Proceedings of the 10th IEEE International Conference on Intelligent Systems, 2020

Classifying the Levels of Fear by Means of Machine Learning Techniques and VR in a Holonic-Based System for Treating Phobias. Experiments and Results.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020

eTher - An Assistive Virtual Agent for Acrophobia Therapy in Virtual Reality.
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020

A serious VR game for acrophobia therapy in an urban environment.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020

2019
Fear Level Classification Based on Emotional Dimensions and Machine Learning Techniques.
Sensors, 2019

Design and implementation of an Openflow SDN controller in NS-3 discrete-event network simulator.
Int. J. High Perform. Comput. Netw., 2019

GPU Sparse Ray-Traced Segmentation.
IEEE Access, 2019

The TRAVEE System for a Multimodal Neuromotor Rehabilitation.
IEEE Access, 2019

Key Technologies for Indoor Positioning Systems.
Proceedings of the 2019 18th RoEduNet Conference: Networking in Education and Research (RoEduNet), 2019

Towards a Human-Centered Approach for VRET Systems: Case Study for Acrophobia.
Proceedings of the Information Systems Development: Information Systems Beyond 2020, 2019

Automatic Adaptation of Exposure Intensity in VR Acrophobia Therapy, based on Deep Neural Networks.
Proceedings of the 27th European Conference on Information Systems, 2019

VR System for Neurorehabilitation: Where Technology Meets Medicine for Empowering Patients and Therapists in the Rehabilitation Process.
Proceedings of the 6th Conference on the Engineering of Computer Based Systems, 2019

Real-Time Segmentation of Depth Map Frames on Mobile Devices.
Proceedings of the 22nd International Conference on Control Systems and Computer Science, 2019

Interactive Visual Modeling with Applications in Jewelry Design.
Proceedings of the 22nd International Conference on Control Systems and Computer Science, 2019

Anomaly Detection for Time Series Infrastructure Metric Data.
Proceedings of the 22nd International Conference on Control Systems and Computer Science, 2019

2018
A Review and Mathematical Treatment of Infinity on the Smith Chart, 3D Smith Chart and Hyperbolic Smith Chart.
Symmetry, 2018

Does automatic game difficulty level adjustment improve acrophobia therapy?: differences from baseline.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

A Systematic Review of the Methods and Experiments Aimed to Reduce Front-Back Confusions in the Free-Field and Virtual Auditory Environments.
Proceedings of the 15th International Conference on Human Computer Interaction, 2018

Computer Gaming for the Visually Impaired - Status and Perspectives.
Proceedings of the 14th IEEE International Conference on Intelligent Computer Communication and Processing, 2018

2017
Position based simulation of solids with accurate contact handling.
Comput. Graph., 2017

Unified Simulation of Rigid and Flexible Bodies Using Position Based Dynamics.
Proceedings of the VRIPHYS 2017 : 13th Workshop on Virtual Reality Interaction and Physical Simulation, 2017

Time-consistent segmentation of indoor depth video frames.
Proceedings of the 40th International Conference on Telecommunications and Signal Processing, 2017

Perceptual feedback training for improving spatial acuity and resolving front-back confusion errors in virtual auditory environments.
Proceedings of the 40th International Conference on Telecommunications and Signal Processing, 2017

Considerations for a Virtual Training System to Improve Job Interview Skills for Software Engineers.
Proceedings of the 14th International Conference on Human Computer Interaction, 2017

Overview of virtual worlds usage for student engagement.
Proceedings of the 14th International Conference on Human Computer Interaction, 2017

Real Time Indoor 3D Pipeline for an Advanced Sensory Substitution Device.
Proceedings of the Image Analysis and Processing - ICIAP 2017, 2017

Computer Vision for the Visually Impaired: the Sound of Vision System.
Proceedings of the 2017 IEEE International Conference on Computer Vision Workshops, 2017

Mastering an advanced sensory substitution device for visually impaired through innovative virtual training.
Proceedings of the 7th IEEE International Conference on Consumer Electronics - Berlin, 2017

GPU Accelerated 2D and 3D Image Processing.
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017

3D Model Generation of Human Musculoskeletal System Based on Image Processing: An Intermediary Step while Developing a Learning Solution Using Virtual and Augmented Reality.
Proceedings of the 21st International Conference on Control Systems and Computer Science, 2017

Bayesian Networks Applications Extended to Evaluate the Reliability of EMS and DMS Software Systems.
Proceedings of the 21st International Conference on Control Systems and Computer Science, 2017

Near Infrared Imaging for Tissue Analysis.
Proceedings of the 21st International Conference on Control Systems and Computer Science, 2017

Real-Time Indoor Staircase Detection on Mobile Devices.
Proceedings of the 21st International Conference on Control Systems and Computer Science, 2017

2016
Kinect depth inpainting in real time.
Proceedings of the 39th International Conference on Telecommunications and Signal Processing, 2016

Bringing the augmented reality benefits to biomechanics study.
Proceedings of the 2016 workshop on Multimodal Virtual and Augmented Reality, 2016

2015
Cloth Simulation Using Soft Constraints.
J. WSCG, 2015

An approach for detecting ID frauds in a traditional voting system using a smartphone.
Proceedings of the 12th Romanian Human-Computer Interaction Conference, 2015

Developing a navigational 3D audio game with hierarchical levels of difficulty for the visually impaired players.
Proceedings of the 12th Romanian Human-Computer Interaction Conference, 2015

Traditional and ICT Solutions for Preventing the Hospital Acquired Infection.
Proceedings of the 20th International Conference on Control Systems and Computer Science, 2015

Virtual Deferred Rendering.
Proceedings of the 20th International Conference on Control Systems and Computer Science, 2015

3D Visualization in IT Systems Used for Post Stroke Recovery: Rehabilitation Based on Virtual Reality.
Proceedings of the 20th International Conference on Control Systems and Computer Science, 2015

2014
An Improved Jacobi Solver for Particle Simulation.
Proceedings of the VRIPHYS 14: 11th Workshop on Virtual Reality Interactions and Physical Simulations, 2014

Evolution Towards Distributed Storage in a Nutshell.
Proceedings of the 2014 IEEE International Conference on High Performance Computing and Communications, 2014

A framework for the study of preference incorporation in multiobjective evolutionary algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

2013
A Web Service Composition Approach Based on QoS Preferences (Short Paper).
Proceedings of the 2013 IEEE 6th International Conference on Service-Oriented Computing and Applications, 2013

Hardware Acceleration in Ceph Distributed File System.
Proceedings of the IEEE 12th International Symposium on Parallel and Distributed Computing, 2013

Questor: Medical Report Search Engine.
Proceedings of the IEEE International Conference on Healthcare Informatics, 2013

Bayesian Networks Applications in the Reliability of Software Systems for Monitoring Electrical Substations.
Proceedings of the 19th International Conference on Control Systems and Computer Science, 2013

Ubiquitous Learning Solutions for Remote Communities - A Case Study for K-12 Classes in a Romanian Village.
Proceedings of the 19th International Conference on Control Systems and Computer Science, 2013

Towards Interoperability of eHealth System Networked Components.
Proceedings of the 19th International Conference on Control Systems and Computer Science, 2013

Efficient Picking through Atomic Operations.
Proceedings of the 19th International Conference on Control Systems and Computer Science, 2013

2012
A Conditional Lexicographic Approach for the Elicitation of QoS Preferences.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2012, 2012

Towards Secure e-Health Interoperable Personal Networks.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

Managing secure authentication for standard mobile medical networks.
Proceedings of the 2012 IEEE Symposium on Computers and Communications, 2012

Biometric identity management for standard mobile medical networks.
Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2012

GPU-SD and DPD parallelization for Gromacs tools for molecular dynamics simulations.
Proceedings of the 12th IEEE International Conference on Bioinformatics & Bioengineering, 2012

2006
Test Selection and Coverage Based on CTM and Metric Spaces.
Proceedings of the Canadian Conference on Electrical and Computer Engineering, 2006

2004
A distance coverage measure for bit boundary value analyse.
Proceedings of the IEEE International Conference on Systems, 2004

Shading in a Distributed Environment.
Proceedings of the 8th International Conference on Information Visualisation, 2004


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