Frihandhika Permana

Orcid: 0000-0002-3629-7876

According to our database1, Frihandhika Permana authored at least 9 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
A Systematic Review in Educational Settings: Numerous Challenges to the Adoption of Augmented Reality.
Proceedings of the 18th International Conference on Ubiquitous Information Management and Communication, 2024

Development of Advance Augmented Reality Based Application on Traditional Music Instrument Book: Gamelan Enhancing Indonesian Culture.
Proceedings of the 18th International Conference on Ubiquitous Information Management and Communication, 2024

Designing Digital Media with East Java Local Content.
Proceedings of the 18th International Conference on Ubiquitous Information Management and Communication, 2024

2023
Utilization of Augmented Reality for Introducing Tongkonan Toraja Traditional House.
Proceedings of the International Conference on Information Management and Technology, 2023

LonelyScape: Increasing Attractiveness of Escape Room Game Using Augmented Reality Technology.
Proceedings of the International Conference on Information Management and Technology, 2023

User Experience Evaluation of Duolingo using User Experience Questionnaire (UEQ).
Proceedings of the International Conference on Information Management and Technology, 2023

Learning Media for Introduction of Traditional Weapons in Indonesia Using Augmented Reality Technology.
Proceedings of the International Conference on Information Management and Technology, 2023

Preserving Indonesian Culture in the Digital Age: Implementing Augmented Reality to Address Cultural Appropriation Issue.
Proceedings of the Empowering Smart Technology in Digital Era for Industry and Socity: The 8th International Conference on Computer Science and Computational Intelligence, 2023

2019
Development of Augmented Reality (AR) Based Gamelan Simulation with Leap Motion Control.
Int. J. Interact. Mob. Technol., 2019


  Loading...