Fubito Toyama

According to our database1, Fubito Toyama authored at least 27 papers between 1998 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
Towards Controlling Whole Body Avatars with Partial Body-Tracking and Environmental Information.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Motion Correction of Interactive CG Avatars Using Machine Learning.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Enhanced Motion Details of Virtual Humans Using Machine Learning.
Proceedings of the International Conference on Cyberworlds, 2022

2018
Simulating kimono fabrication based on the production process of Yuki-tsumugi.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

2017
Corner estimation for 3D point cloud on convex polyhedral surfaces using delaunay tetrahedralization.
Proceedings of the Computer Graphics International Conference, 2017

2016
Fast template matching using Brick Partitioning and initial threshold.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Memory Efficient de novo Assembly Algorithm using Disk Streaming of K-mers.
Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016), 2016

2015
Automatic coloring to freehand line drawings online.
Proceedings of the Visual Information Processing and Communication VI, 2015

Gaze animation optimization based on a viewer's preference.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

2014
Onomatopoeia characters extraction from comic images using constrained Delaunay triangulation.
Proceedings of the Visual Information Processing and Communication V, 2014

Real-time avatar motion synthesis by replacing low confidence joint poses.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

De Novo Short Read Assembly Algorithm with Low Memory Usage.
Proceedings of the BIOINFORMATICS 2014, 2014

2012
An iterated greedy algorithm for the binary quadratic programming problem.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

2011
Lane marking detection by extracting white regions with predefined width from bird's-eye road images.
Proceedings of the Intelligent Robots and Computer Vision XXVIII: Algorithms and Techniques, 2011

2008
Assembly of puzzles by connecting between blocks.
Proceedings of the 19th International Conference on Pattern Recognition (ICPR 2008), 2008

An iterated greedy algorithm for the node placement problem in bidirectional Manhattan street networks.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

2007
Layout Analysis of Tree-Structured Scene Frames in Comic Images.
Proceedings of the IJCAI 2007, 2007

2006
Symbol Recognition of Printed Piano Scores with Touching Symbols.
Proceedings of the 18th International Conference on Pattern Recognition (ICPR 2006), 2006

Run-based volume intersection for shape recovery of objects from their silhouettes.
Proceedings of the Conference on Three-Dimensional Image Capture and Applications VII, 2006

Volume intersection with imprecise camera parameters.
Proceedings of the Conference on Three-Dimensional Image Capture and Applications VII, 2006

2005
3-D Interpretation of Single Line Drawings.
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005

2004
Image Mosaicing from a Set of Images Without Configuration Information.
Proceedings of the 17th International Conference on Pattern Recognition, 2004

2002
Assembly of Puzzles Using a Genetic Algorithm.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

2001
A new fitness function for shape detection using genetic algorithm.
Syst. Comput. Jpn., 2001

3-D Interpretation of Single Line Drawings Based on Entropy Minimization Principle.
Proceedings of the 2001 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2001), 2001

2000
Pose Estimation of a 2-D Articulated Object from Its Silhouette Using a GA.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

1998
Model-based pose estimation using genetic algorithm.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998


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