Gazi Karam Illahi

Orcid: 0000-0001-7976-0261

According to our database1, Gazi Karam Illahi authored at least 13 papers between 2017 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Split Rendering Over IP Multimedia Subsystem in 3GPP.
IEEE Commun. Stand. Mag., March, 2026

2024
On Improving QoE of Remote Rendered Graphics.
PhD thesis, 2024

V2RA: a Grid-Based Rate-Adaptation Logic for Volumetric Video.
Proceedings of the 16th International Workshop on Immersive Mixed and Virtual Environment Systems, 2024

2023
Learning to Predict Head Pose in Remotely-Rendered Virtual Reality.
Proceedings of the 14th Conference on ACM Multimedia Systems, 2023

2022
Real-time gaze prediction in virtual reality.
Proceedings of the MMVE '22: Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, 2022

2021
Erratum Erratum to "Video Caching, Analytics, and Delivery at the Wireless Edge: A Survey and Future Directions".
IEEE Commun. Surv. Tutorials, 2021

Video Caching, Analytics, and Delivery at the Wireless Edge: A Survey and Future Directions.
IEEE Commun. Surv. Tutorials, 2021

Foveated streaming of real-time graphics.
Proceedings of the MMSys '21: 12th ACM Multimedia Systems Conference, Istanbul, Turkey, 28 September 2021, 2021

2020
Cloud Gaming with Foveated Video Encoding.
ACM Trans. Multim. Comput. Commun. Appl., 2020

On the Interplay of Foveated Rendering and Video Encoding.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

2019
D2D-Enabled Collaborative Edge Caching and Processing with Adaptive Mobile Video Streaming.
Proceedings of the 20th IEEE International Symposium on "A World of Wireless, 2019

2018
Cloud Gaming With Foveated Graphics.
CoRR, 2018

2017
Foveated video streaming for cloud gaming.
Proceedings of the 19th IEEE International Workshop on Multimedia Signal Processing, 2017


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