George A. M. Gomes

Orcid: 0000-0003-4111-4672

According to our database1, George A. M. Gomes authored at least 8 papers between 2010 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
RealShooting: Expanding the experience of point-and-click target shooting games.
Proceedings of the 20th Brazilian Symposium on Computer Games and Digital Entertainment, 2021

2018
Real-time discovery of hot routes on trajectory data streams using interactive visualization based on GPU.
Comput. Graph., 2018

2017
Interactive Visualization of Traffic Dynamics Based on Trajectory Data.
Proceedings of the 30th SIBGRAPI Conference on Graphics, Patterns and Images, 2017

2016
Requirements for Development of a Low Cost Portable Simulator for Shooting Skill Training.
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016

Applying design thinking in disciplines of systems development.
Proceedings of the 8th Euro American Conference on Telematics and Information Systems, 2016

2015
GameVis: Game Data Visualization for the Web.
Proceedings of the 14th Brazilian Symposium on Computer Games and Digital Entertainment, 2015

2012
System Model for Shooting Training Based on Interactive Video, Three-Dimensional Computer Graphics and Laser Ray Capture.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012

2010
FrameIDTV: A framework for developing interactive applications on digital television environments.
J. Netw. Comput. Appl., 2010


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