Giacomo Garaccione

Orcid: 0000-0001-7254-9578

According to our database1, Giacomo Garaccione authored at least 18 papers between 2022 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Enhancing a gamified tool for UML modeling education.
CoRR, April, 2026

Gamification of conceptual modeling education with UML class diagrams: an experimental analysis.
Softw. Syst. Model., February, 2026

2025
Gamification of conceptual modeling education: an analysis of productivity and students' perception.
Softw. Qual. J., March, 2025

Gamifying Testing in IntelliJ: A Replicability Study.
Proc. ACM Softw. Eng., 2025

Evaluating Large Language Models in Exercises of UML Use Case Diagrams Modeling.
Proceedings of the IEEE/ACM International Workshop on Natural Language-Based Software Engineering, 2025

A comparison of different Large Language Models for the generation of UML class diagrams.
Proceedings of the 28th ACM/IEEE International Conference on Model Driven Engineering Languages and Systems, 2025

An Automated Diagram Generator of Reference Solutions for Modeling Educators.
Proceedings of the Software Engineering and Advanced Applications, 2025

2024
Gamification of business process modeling education: an experimental analysis.
Softw. Syst. Model., December, 2024

Gamified GUI testing with Selenium in the IntelliJ IDE: A Prototype Plugin.
Proceedings of the 1st ACM/IEEE Workshop on Integrated Development Environments, 2024

Gamification of a BPMN Modeling Course: an Analysis of Effectiveness and Student Perception.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024

Evaluating Large Language Models in Exercises of UML Class Diagram Modeling.
Proceedings of the 18th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2024

Gamifying Business Process Modeling Education: A Longitudinal Study.
Proceedings of the 28th International Conference on Evaluation and Assessment in Software Engineering, 2024

2023
BIPMIN: A Gamified Framework for Process Modeling Education.
Inf., January, 2023

UMLegend: A Gamified Learning Tool for Conceptual Modeling with UML Class Diagrams.
Proceedings of the 2nd International Workshop on Gamification in Software Development, 2023

Gamification of Business Process Modeling Notation education: an experience report.
Proceedings of the 27th International Conference on Evaluation and Assessment in Software Engineering, 2023

A Framework for the Gamification of GUI Testing.
Proceedings of the Software Engineering for Games in Serious Contexts, 2023

2022
Guidelines for GUI testing maintenance: a linter for test smell detection.
Proceedings of the 13th International Workshop on Automating Test Case Design, 2022

GERRY: a gamified browser tool for GUI testing.
Proceedings of the 1st International Workshop on Gamification of Software Development, 2022


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