Giuliana Nardacchione

According to our database1, Giuliana Nardacchione authored at least 4 papers between 2021 and 2022.

Collaborative distances:
  • Dijkstra number2 of seven.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Digital technologies and learning: from medical science to Action Video Games for enhancing attention and reading in Dyslexia.
Proceedings of Third Workshop of Technology Enhanced Learning Environments for Blended Education, 2022

2021
Gifted students: from identification to the use of educational technologies.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021

Neurofeedback video games in the rehabilitative treatment of hyperactivity and attention deficit disorder for attention enhancement and hyperactivity reduction.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021

Teaching environment mediated by robot-assisted autism therapy (RAAT) to improve soft skills.
Proceedings of the Second Workshop on Technology Enhanced Learning Environments for Blended Education, 2021


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