Gordon Cameron

According to our database1, Gordon Cameron authored at least 8 papers between 1994 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Pixar's OUT: Experimental Look Development in the SparkShorts program.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

2018
Robust skin simulation in <i>Incredibles 2</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

The Incredibles 2: suit up, it might get weird!
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2008
Simulating the devolved: finite elements on WALL·E.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

2007
Acting with contact in <i>Ratatouille</i>: cartoon collision and response.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Corezilla: Build and Tame the Multicore Beast?
Proceedings of the 44th Design Automation Conference, 2007

1997
Motion capture and CG character animation (panel).
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1994
PARAMICS - moving vehicles on the connection machine.
Proceedings of the Proceedings Supercomputing '94, 1994


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