Theodore Kim

Orcid: 0000-0002-1131-8685

According to our database1, Theodore Kim authored at least 61 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Patient-Specific Heart Geometry Modeling for Solid Biomechanics Using Deep Learning.
IEEE Trans. Medical Imaging, January, 2024

Robust automated calcification meshing for biomechanical cardiac digital twins.
CoRR, 2024

2023
An Eigenanalysis of Angle-Based Deformation Energies.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

Lifted Curls: A Model for Tightly Coiled Hair Simulation.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

A Unified Analysis of Penalty-Based Collision Energies.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

A Shape Modulus for Fractal Geometry Generation.
Comput. Graph. Forum, August, 2023

Geometric Optimisation Via Spectral Shifting.
ACM Trans. Graph., 2023

2022
Sex and Gender in the Computer Graphics Research Literature.
CoRR, 2022

Condensation Jacobian with Adaptivity.
CoRR, 2022

Dynamic deformables: implementation and production practicalities (now with code!).
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7, 2022

2021
Stream-guided smoke simulations.
ACM Trans. Graph., 2021

Spiral-spectral fluid simulation.
ACM Trans. Graph., 2021

Countering Racial Bias in Computer Graphics Research.
CoRR, 2021

QLB: Collision-Aware Quasi-Newton Solver with Cholesky and L-BFGS for Nonlinear Time Integration.
Proceedings of the MIG '21: Motion, 2021

Distortion Energy for Deep Learning-Based Volumetric Finite Element Mesh Generation for Aortic Valves.
Proceedings of the Medical Image Computing and Computer Assisted Intervention - MICCAI 2021 - 24th International Conference, Strasbourg, France, September 27, 2021

2020
A Finite Element Formulation of Baraff-Witkin Cloth.
Comput. Graph. Forum, 2020

Fast and Robust Stochastic Structural Optimization.
Comput. Graph. Forum, 2020

Dynamic deformables: implementation and production practicalities.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

ConJac: Large Steps in Dynamic Simulation.
Proceedings of the MIG '20: Motion, 2020

2019
Analytic Eigensystems for Isotropic Distortion Energies.
ACM Trans. Graph., 2019

Anisotropic elasticity for inversion-safety and element rehabilitation.
ACM Trans. Graph., 2019

Deep Fluids: A Generative Network for Parameterized Fluid Simulations.
Comput. Graph. Forum, 2019

2018
Stable Neo-Hookean Flesh Simulation.
ACM Trans. Graph., 2018

Example-based turbulence style transfer.
ACM Trans. Graph., 2018

Scalable laplacian eigenfluids.
ACM Trans. Graph., 2018

Clean cloth inputs: removing character self-intersections with volume simulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Robust skin simulation in <i>Incredibles 2</i>.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Physically inspired, interactive lightning generation.
Comput. Animat. Virtual Worlds, 2017

2016
Eulerian solid-fluid coupling.
ACM Trans. Graph., 2016

Dispersion kernels for water wave simulation.
ACM Trans. Graph., 2016

Compressing fluid subspaces.
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016

2015
Subspace condensation: full space adaptivity for subspace deformations.
ACM Trans. Graph., 2015

Surface turbulence for particle-based liquid simulations.
ACM Trans. Graph., 2015

Quaternion Julia Set Shape Optimization.
Comput. Graph. Forum, 2015

2014
Guest Editors' Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA).
IEEE Trans. Vis. Comput. Graph., 2014

Simulating articulated subspace self-contact.
ACM Trans. Graph., 2014

2013
Flow Field Modulation.
IEEE Trans. Vis. Comput. Graph., 2013

Closest point turbulence for liquid surfaces.
ACM Trans. Graph., 2013

Subspace fluid re-simulation.
ACM Trans. Graph., 2013

Turbulent fluids.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

PhysPix: instantaneous rigid body simulation of rasters.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Physics-Based Character Skinning Using Multidomain Subspace Deformations.
IEEE Trans. Vis. Comput. Graph., 2012

2011
Physics-based Character Skinningusing Multi-Domain Subspace Deformations.
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011

2009
Skipping steps in deformable simulation with online model reduction.
ACM Trans. Graph., 2009

Semi-automated soft-tissue acquisition and modeling for surgical simulation.
Proceedings of the IEEE Conference on Automation Science and Engineering, 2009

2008
Wavelet turbulence for fluid simulation.
ACM Trans. Graph., 2008

Optimizing cubature for efficient integration of subspace deformations.
ACM Trans. Graph., 2008

Hardware-aware analysis and optimization of <i>stable fluids</i>.
Proceedings of the 2008 Symposium on Interactive 3D Graphics, 2008

2007
Texturing Fluids.
IEEE Trans. Vis. Comput. Graph., 2007

Fast Animation of Lightning Using an Adaptive Mesh.
IEEE Trans. Vis. Comput. Graph., 2007

Stable advection-reaction-diffusion with arbitrary anisotropy.
Comput. Animat. Virtual Worlds, 2007

Fast Simulation of Laplacian Growth.
IEEE Computer Graphics and Applications, 2007

A simple boiling module.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007

Feature-Guided Dynamic Texture Synthesis on Continuous Flows.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2006
Modeling ice dynamics as a thin-film Stefan problem.
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006

2005
A fast fractal growth algorithm.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
A physically based model of ice.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

A hybrid algorithm for modeling ice formation.
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004

Physically Based Animation and Rendering of Lightning.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

2003
Visual simulation of ice crystal growth.
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003

2002
Inside the Lévy Dragon.
Am. Math. Mon., 2002


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