Gregory Ward Larson
According to our database1, Gregory Ward Larson authored at least 6 papers between 1997 and 1999.
Legend:Book In proceedings Article PhD thesis Other
The holodeck ray cache: an interactive rendering system for global illumination in nondiffuse environments.
ACM Trans. Graph., 1999
The Holodeck interactive ray cache.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999
LogLuv Encoding for Full-Gamut, High-Dynamic Range Images.
J. Graphics, GPU, & Game Tools, 1998
Overcoming Gamut and Dynamic Range Limitations in Digital Images.
Proceedings of the 6th Color and Imaging Conference, 1998
A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes.
IEEE Trans. Vis. Comput. Graph., 1997
A visibility matching tone reproduction operator for high dynamic range scenes.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997