Holly E. Rushmeier

Orcid: 0000-0001-5241-0886

Affiliations:
  • Yale University, New Haven, Connecticut, USA


According to our database1, Holly E. Rushmeier authored at least 160 papers between 1986 and 2023.

Collaborative distances:

Awards

ACM Fellow

ACM Fellow 2016, "For work on global illumination, material capture and display of high-dynamic-range images".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Generating Procedural Materials from Text or Image Prompts.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Is Drawing Order Important?
Proceedings of the 44th Annual Conference of the European Association for Computer Graphics, 2023

2022
Learning-Based Inverse Bi-Scale Material Fitting From Tabular BRDFs.
IEEE Trans. Vis. Comput. Graph., 2022

An Inverse Procedural Modeling Pipeline for SVBRDF Maps.
ACM Trans. Graph., 2022

Controlling Material Appearance by Examples.
Comput. Graph. Forum, 2022

A Course on the Digital Humanities for the Premodern World.
Proceedings of the GCH 2022, 2022

Node Graph Optimization Using Differentiable Proxies.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Vancouver, BC, Canada, August 7, 2022

NeMF: Neural Motion Fields for Kinematic Animation.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

2021
Edge-based procedural textures.
Vis. Comput., 2021

Tracing versus freehand for evaluating computer-generated drawings.
ACM Trans. Graph., 2021

The Role of Subsurface Scattering in Glossiness Perception.
ACM Trans. Appl. Percept., 2021

Countering Racial Bias in Computer Graphics Research.
CoRR, 2021

Reconstructing Dura-Europos From Sparse Photo Collections Using Deep Contour Extraction.
Proceedings of the GCH 2021, 2021

A Low-Dimensional Perceptual Space for Intuitive BRDF Editing.
Proceedings of the 32nd Eurographics Symposium on Rendering, 2021

2020
Art and Cultural Heritage.
IEEE Computer Graphics and Applications, 2020

2019
AniCode: authoring coded artifacts for network-free personalized animations.
Vis. Comput., 2019

PaperCraft3D: Paper-Based 3D Modeling and Scene Fabrication.
IEEE Trans. Vis. Comput. Graph., 2019

A novel framework for inverse procedural texture modeling.
ACM Trans. Graph., 2019

Content Generation for Workforce Training.
CoRR, 2019

Image-Based BRDF Design.
Proceedings of the Material Appearance 2019, Burlingame, CA, USA, January 13-17, 2019, 2019

2018
Evaluating physical and rendered material appearance.
Vis. Comput., 2018

A Human-Perceived Softness Measure of Virtual 3D Objects.
ACM Trans. Appl. Percept., 2018

CHER-Ob: A Tool for Shared Analysis and Video Dissemination.
ACM Journal on Computing and Cultural Heritage, 2018

AniCode: Authoring Coded Artifacts for Network-Free Personalized Animations.
CoRR, 2018

New Haven Building Archive: A Database for the Collection, Study, and Communication of Local Built Heritage.
Proceedings of the GCH 2018, 2018

2017
A 3D Steganalytic Algorithm and Steganalysis-Resistant Watermarking.
IEEE Trans. Vis. Comput. Graph., 2017

Automatic Single Page-Based Algorithms for Medieval Manuscript Analysis.
ACM Journal on Computing and Cultural Heritage, 2017

Special object extraction from medieval books using superpixels and bag-of-features.
J. Electronic Imaging, 2017

Advanced Cyberinfrastructure for Science, Engineering, and Public Policy.
CoRR, 2017

An Introductory Video Generator for Disseminating Cultural Heritage Projects.
Proceedings of the GCH 2017, 2017

CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites.
Proceedings of the GCH 2017, 2017

Towards Semi-Automatic Scaling Detection on Flat Stones.
Proceedings of the GCH 2017, 2017

Material Design in Augmented Reality with In-Situ Visual Feedback.
Proceedings of the 28th Eurographics Symposium on Rendering, Rendering, 2017

Perceptually-Based Rendering.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017

2016
Multi-scale label-map extraction for texture synthesis.
ACM Trans. Graph., 2016

Tactile mesh saliency.
ACM Trans. Graph., 2016

A Survey of Geometric Analysis in Cultural Heritage.
Comput. Graph. Forum, 2016

CHER-Ob: A Tool for Shared Analysis in Cultural Heritage.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Order-Randomized Laplacian Mesh Smoothing.
Proceedings of the Mathematical Methods for Curves and Surfaces, 2016

Testing Spatial Patterns for Acquiring Shape and Subsurface Scattering Properties.
Proceedings of the Measuring, 2016

Learning a human-perceived softness measure of virtual 3D objects.
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
The Perception of Lighting Inconsistencies in Composite Outdoor Scenes.
ACM Trans. Appl. Percept., 2015

ATHENA: Automatic Text Height Extraction for the Analysis of Text Lines in Old Handwritten Manuscripts.
ACM Journal on Computing and Cultural Heritage, 2015

Examples of challenges and opportunities in visual analysis in the digital humanities.
Proceedings of the Human Vision and Electronic Imaging XX, 2015

Experiments with a low-cost system for computer graphics material model acquisition.
Proceedings of the Measuring, 2015

Automated color clustering for medieval manuscript analysis.
Proceedings of the 2nd Digital Heritage International Congress, 2015

An automatic word-spotting framework for medieval manuscripts.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Visual Quality Assessment.
Proceedings of the Digital Representations of the Real World, 2015

2014
Editorial.
Vis. Comput., 2014

Effects of Approximate Filtering on the Appearance of Bidirectional Texture Functions.
IEEE Trans. Vis. Comput. Graph., 2014

Hyper3D: 3D graphics software for examining cultural artifacts.
ACM Journal on Computing and Cultural Heritage, 2014

Computational Aspects of Fabrication (Dagstuhl Seminar 14361).
Dagstuhl Reports, 2014

Editorial.
Comput. Graph. Forum, 2014

The Next Big Thing [Guest editors' introduction].
IEEE Computer Graphics and Applications, 2014

A TaLISMAN: Automatic Text and LIne Segmentation of historical MANuscripts.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Geometric Analysis in Cultural Heritage.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Paper3D: bringing casual 3D modeling to a multi-touch interface.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

The MAM2014 Sample Set.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2014

A steganalytic algorithm for 3D polygonal meshes.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Exploring the use of memory colors for image enhancement.
Proceedings of the Human Vision and Electronic Imaging XIX, 2014

2013
Inverse bi-scale material design.
ACM Trans. Graph., 2013

Learning and Applying Color Styles From Feature Films.
Comput. Graph. Forum, 2013

How Visualization Courses Have Changed over the Past 10 Years.
IEEE Computer Graphics and Applications, 2013

ATHENA: Automatic text height extraction for the analysis of old handwritten manuscripts.
Proceedings of the 1st Digital Heritage International Congress, 2013

Creating Texture Exemplars from Unconstrained Images.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
Understanding and improving the realism of image composites.
ACM Trans. Graph., 2012

3D imaging spectroscopy for measuring hyperspectral patterns on solid objects.
ACM Trans. Graph., 2012

Example-Based Fractured Appearance.
Comput. Graph. Forum, 2012

Material Appearance.
IEEE Computer Graphics and Applications, 2012

Developing Open-Source Software for Art Conservators.
Proceedings of the 13th International Symposium on Virtual Reality, 2012

Crowd sourcing memory colors for image enhancement.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Visualization Curriculum Panel - or The Changes We Have Made to Our Visualization Courses Over the Last 10 Years.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2011
Physically-based interactive bi-scale material design.
ACM Trans. Graph., 2011

Insitu: sketching architectural designs in context.
ACM Trans. Graph., 2011

Image-guided weathering: A new approach applied to flow phenomena.
ACM Trans. Graph., 2011

Stone Weathering in a Photograph.
Comput. Graph. Forum, 2011

A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering.
Comput. Graph. Forum, 2011

Editorial.
Comput. Graph. Forum, 2011

Introduction to the Special Issue : Camera Culture.
IEEE Computer Graphics and Applications, 2011

Radiometric Characterization of Spectral Imaging for Textual Pigment Identification.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Using statistical topic models to organize and visualize large-scale architectural image databases.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Printed Patterns for Enhanced Shape Perception of Papercraft Models.
Comput. Graph. Forum, 2010

Using Abstract Model Representations to Complete Three Dimensional Scans of Architectural Space.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

Advanced Material Appearance Models.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

An integrated image and sketching environment for archaeological sites.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2010

2009
Characteristic Point Maps.
Comput. Graph. Forum, 2009

Dominant Texture and Diffusion Distance Manifolds.
Comput. Graph. Forum, 2009

Advanced material appearance modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

A compact representation for scanned 3D objects.
Proceedings of the 12th IEEE International Conference on Computer Vision Workshops, 2009

A psychophysical study of dominant texture detection.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2008
Evaluation of methods for approximating shapes used to synthesize 3D solid textures.
ACM Trans. Appl. Percept., 2008

ACM publications: access and sustainability.
Commun. ACM, 2008

Input for participating media.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Advanced material appearance modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Light and materials in virtual cities.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

The perception of simulated materials.
Proceedings of the Human Vision and Electronic Imaging XIII, 2008

Advanced Material Appearance Models.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

Panel: What Can We Gain from Transdisciplinary Visualization Courses?
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2007
Context-aware textures.
ACM Trans. Graph., 2007

3D Reconstruction by Shadow Carving: Theory and Practical Evaluation.
Int. J. Comput. Vis., 2007

Revisiting the Need for Formal Education in Visualization.
IEEE Computer Graphics and Applications, 2007

Evolving the ACM journal distribution program.
Commun. ACM, 2007

Shape Capture Assisted by Traditional Tools.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

Digital Modeling of Appearance.
Morgan Kaufmann, ISBN: 978-0-12-221181-2, 2007

2006
Guest Editorial: Special Section on Visualization 2005.
IEEE Trans. Vis. Comput. Graph., 2006

Reverse Engineering Methods for Digital Restoration Applications.
J. Comput. Inf. Sci. Eng., 2006

Digital modeling of the appearance of materialsAuthor video presentations are available from the citation page.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Image Guided Geometry Inference.
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006

A System for Reconstructing Integrated Texture Maps for Large Structures.
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006

2005
Guest Editors' Introduction: Special Section on IEEE Visualization.
IEEE Trans. Vis. Comput. Graph., 2005

Guest Editorial.
ACM Trans. Appl. Percept., 2005

Digital modeling of the appearance of materials.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Synthesis of Material Drying History: Phenomenon Modeling, Transferring and Rendering.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2005

2004
Stereological techniques for solid textures.
ACM Trans. Graph., 2004

Problems Revealed by Applications in Art History and Archaeology.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Constrained segmentation of complex models for image-based texture editing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Cultural heritage and computer graphics: what are the issues?
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Parameterization of Triangle Meshes over Quadrilateral Domains.
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004

2003
Guest Editors' Introduction: 3D Reconstruction and Visualization.
IEEE Computer Graphics and Applications, 2003

Design and Use of an In-Museum System for Artifact Capture.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2003

Image-Based Object Editing.
Proceedings of the 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003), 2003

Scanning and Processing 3D Objects for Web Display.
Proceedings of the 4th International Conference on 3D Digital Imaging and Modeling (3DIM 2003), 2003

2002
The 3D Model Acquisition Pipeline.
Comput. Graph. Forum, 2002

Guest Editor's Introduction: Computer Graphics in Art History and Archaeology.
IEEE Computer Graphics and Applications, 2002

Building a Digital Model of Michelangelo's Florentine Pietà.
IEEE Computer Graphics and Applications, 2002

Implementation of a Shadow Carving System for Shape Capture.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
High-Quality Texture Reconstruction from Multiple Scans.
IEEE Trans. Vis. Comput. Graph., 2001

Horizon Map Capture.
Comput. Graph. Forum, 2001

Rendering: Input and Output.
Comput. Graph. Forum, 2001

Challenges in 3-D Capture and Rendering for Cultural Heritage Applications.
Proceedings of the 6th International Fall Workshop on Vision, Modeling, and Visualization, 2001

Shadow Carving.
Proceedings of the Eighth International Conference On Computer Vision (ICCV-01), Vancouver, British Columbia, Canada, July 7-14, 2001, 2001

Are image quality metrics adequate to evaluate the quality of geometric objects?
Proceedings of the Human Vision and Electronic Imaging VI, 2001

3D Capture for Computer Graphics.
Proceedings of the 3rd International Conference on 3D Digital Imaging and Modeling (3DIM 2001), 28 May, 2001

2000
Perceptual issues in substituting texture for geometry.
Proceedings of the Human Vision and Electronic Imaging V, 2000

Strategies for Registering Range Images from Unknown Camera Positions.
Proceedings of the Conference on Three-Dimensional Image Capture and Applications III, 2000

1999
Guest Editor's Introduction: Special Section on Visualization.
IEEE Trans. Vis. Comput. Graph., 1999

The Ball-Pivoting Algorithm for Surface Reconstruction.
IEEE Trans. Vis. Comput. Graph., 1999

A Scalable Parallel Algorithm for Self-Organizing Maps with Applications to Sparse Data Mining Problems.
Data Min. Knowl. Discov., 1999

Scanning Michelangelos Florentine Pieta: Making the Results Usable.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

Computing Consistent Normals and Colors from Photometric Data.
Proceedings of the 2nd International Conference on 3D Digital Imaging and Modeling (3DIM '99), 1999

1998
Studying sculpture with a digital model: understanding Michelangelo's Pieta' of the cathedral.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà.
Proceedings of the Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29, 1998

1997
A Visibility Matching Tone Reproduction Operator for High Dynamic Range Scenes.
IEEE Trans. Vis. Comput. Graph., 1997

Visualizing customer segmentations produce by self organizing maps (case study).
Proceedings of the 8th IEEE Visualization Conference, 1997

Perceptual measures for effective visualizations.
Proceedings of the 8th IEEE Visualization Conference, 1997

Appying Shape from Lighting Variation to Bump Map Capture.
Proceedings of the Rendering Techniques '97, 1997

1996
Implementation and Analysis of an Image-Based Global Illumination Framework for Animated Environments.
IEEE Trans. Vis. Comput. Graph., 1996

A System for Measuring Surface Facet Orientation from Atomic Force Microscope Data.
Proceedings of the 7th IEEE Visualization Conference, 1996

1995
Volume rendering of pool fire data.
IEEE Computer Graphics and Applications, 1995

Comparing Real and Synthetic Images: Some Ideas about Metrics.
Proceedings of the Rendering Techniques '95, 1995

A Framework for Global Illumination in Animated Environments.
Proceedings of the Rendering Techniques '95, 1995

1994
Case Study: Volume Rendering of Pool Fire Data.
Proceedings of the 5th IEEE Visualization Conference, 1994

Energy preserving non-linear filters.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
Improved explicit radiosity method for calculating non-Lambertian reflections.
Vis. Comput., 1993

Tone reproduction for realistic images.
IEEE Computer Graphics and Applications, 1993

1991
A progressive multi-pass method for global illumination.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991

1990
Extending the radiosity method to include specularly reflecting and translucent materials.
ACM Trans. Graph., 1990

1987
The zonal method for calculating light intensities in the presence of a participating medium.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987

1986
An Experimental Evaluation of Computer Graphics Imagery.
ACM Trans. Graph., 1986


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