2021
The SSDF Chess Engine Rating List, 2020-12.
J. Int. Comput. Games Assoc., 2021
J. Int. Comput. Games Assoc., 2021
The 20<sup>th</sup> Top Chess Engine Championship, TCEC20.
J. Int. Comput. Games Assoc., 2021
J. Int. Comput. Games Assoc., 2021
Dvoretsky's <i>Endgame Manual</i>, Edition 5: The bible evolves.
J. Int. Comput. Games Assoc., 2021
2020
The SSDF Rating List, 2020-07, in memoriam Tony Hedlund.
J. Int. Comput. Games Assoc., 2020
J. Int. Comput. Games Assoc., 2020
The 19<sup>th</sup> Top Chess Engine Championship, TCEC19.
J. Int. Comput. Games Assoc., 2020
J. Int. Comput. Games Assoc., 2020
The 18<sup>th</sup> Top Chess Engine Championship, TCEC18.
J. Int. Comput. Games Assoc., 2020
J. Int. Comput. Games Assoc., 2020
The 17<sup>th</sup> Top Chess Engine Championship, TCEC17.
J. Int. Comput. Games Assoc., 2020
CEN: Thomas Ströhlein's Endgame Tables, a 50<sup>th</sup> Anniversary.
J. Int. Comput. Games Assoc., 2020
CEN: Understanding Rook vs Minor Piece Endgames.
J. Int. Comput. Games Assoc., 2020
2019
The SSDF Chess Engine Rating List, 2019-12.
J. Int. Comput. Games Assoc., 2019
The SSDF Chess Engine Rating List, 2019-07.
J. Int. Comput. Games Assoc., 2019
The SSDF Chess Engine Rating List 2019-02.
J. Int. Comput. Games Assoc., 2019
Stalemate and 'DTS' depth to stalemate endgame tables.
J. Int. Comput. Games Assoc., 2019
FinalGen revisited: new discoveries.
J. Int. Comput. Games Assoc., 2019
WSCC 2019: The World Speed Chess Championship.
J. Int. Comput. Games Assoc., 2019
WCSC 2019: The 9<sup>th</sup> World Chess Software Championship.
J. Int. Comput. Games Assoc., 2019
WCCC 2019: The 25<sup>th</sup> World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2019
J. Int. Comput. Games Assoc., 2019
The 16<sup>th</sup> Top Chess Engine Championship, TCEC16.
J. Int. Comput. Games Assoc., 2019
J. Int. Comput. Games Assoc., 2019
TCEC15: The 15<sup>th</sup> Top Chess Engine Championship.
J. Int. Comput. Games Assoc., 2019
TCEC14: The 14<sup>th</sup> Top Chess Engine Championship.
J. Int. Comput. Games Assoc., 2019
J. Int. Comput. Games Assoc., 2019
TCEC13: The 13<sup>th</sup> top chess engine championship.
J. Int. Comput. Games Assoc., 2019
J. Int. Comput. Games Assoc., 2019
TCEC12: The 12<sup>th</sup> Top Chess Engine Championship.
J. Int. Comput. Games Assoc., 2019
Chess endgame news: an endgame challenge for neural nets.
J. Int. Comput. Games Assoc., 2019
Chess endgame news: Understanding minor piece endgames.
J. Int. Comput. Games Assoc., 2019
2018
The SSDF Chess Engine Rating List 2018-10.
J. Int. Comput. Games Assoc., 2018
WSCC 2018: The World Speed Computer Chess Championship.
J. Int. Comput. Games Assoc., 2018
WCSC 2018: The 8<sup>th</sup> World Chess Software Championship.
J. Int. Comput. Games Assoc., 2018
WCCC 2018: The 24<sup>th</sup> World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2018
WSCC 2017: The World Speed Computer Chess Championship.
J. Int. Comput. Games Assoc., 2018
WCSC 2017: The 7<sup>th</sup> World Chess Software Championship.
J. Int. Comput. Games Assoc., 2018
TCEC11: the 11<sup>th</sup> Top Chess Engine Championship.
J. Int. Comput. Games Assoc., 2018
TCEC10: The 10<sup>th</sup> Top Chess Engine Championship.
J. Int. Comput. Games Assoc., 2018
Chess Endgame News: 7-man 'Syzygy' DTZ 50 ″ EGTs.
J. Int. Comput. Games Assoc., 2018
Chess Endgame News: The World Chess Championship, 2018.
J. Int. Comput. Games Assoc., 2018
2017
WCCC 2017: The 23<sup>rd</sup> World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2017
WSCC 2016: The World Speed Computer Chess Championship.
J. Int. Comput. Games Assoc., 2017
WCSC 2016: The 6th World Chess Software Championship.
J. Int. Comput. Games Assoc., 2017
WCCC 2016: The 22nd World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2017
J. Int. Comput. Games Assoc., 2017
Understanding Rook Endgames.
J. Int. Comput. Games Assoc., 2017
2015
WCSC 2015: The 4<sup>th</sup> World Chess Software Championship.
J. Int. Comput. Games Assoc., 2015
WCCC 2015: The 21<sup>st</sup> World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2015
Depth to Mate and the 50-Move Rule.
J. Int. Comput. Games Assoc., 2015
A Comparative Review of Skill Assessment: Performance, Prediction and Profiling.
Proceedings of the Advances in Computer Games - 14th International Conference, 2015
2013
Skilloscopy: Bayesian Modeling of Decision Makers' Skill.
IEEE Trans. Syst. Man Cybern. Syst., 2013
J. Int. Comput. Games Assoc., 2013
Computer Theorem Proving and HoTT.
J. Int. Comput. Games Assoc., 2013
The 3<sup>rd</sup> World Chess Software Championship.
J. Int. Comput. Games Assoc., 2013
The 20<sup>th</sup> World Computer Chess Championship.
J. Int. Comput. Games Assoc., 2013
J. Int. Comput. Games Assoc., 2013
Turing, Kasparov and the Future.
J. Int. Comput. Games Assoc., 2013
2011
Zugzwangs in Chess Studies.
J. Int. Comput. Games Assoc., 2011
J. Int. Comput. Games Assoc., 2011
Uniqueness in Chess Studies.
J. Int. Comput. Games Assoc., 2011
Understanding Distributions of Chess Performances.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011
Position Criticality in Chess Endgames.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
2010
Chess Endgame Knowledge Advances
J. Int. Comput. Games Assoc., 2010
Data-Mining Chess Databases.
J. Int. Comput. Games Assoc., 2010
2009
J. Int. Comput. Games Assoc., 2009
Skill rating by Bayesian inference.
Proceedings of the IEEE Symposium on Computational Intelligence and Data Mining, 2009
Data Assurance in Opaque Computations.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
6-Man Chess and Zugzwangs.
Proceedings of the Advances in Computer Games, 12th International Conference, 2009
2007
Gentlemen, Stop Your Engines!
J. Int. Comput. Games Assoc., 2007
2005
Chess endgames: 6-man data and strategy.
Theor. Comput. Sci., 2005
Deeper model endgame analysis.
Theor. Comput. Sci., 2005
J. Int. Comput. Games Assoc., 2005
2003
Self Play: Statistical Significance.
J. Int. Comput. Games Assoc., 2003
Reference Fallible Endgame Play.
J. Int. Comput. Games Assoc., 2003
Chess Endgames: Data and Strategy.
Proceedings of the Advances in Computer Games, 2003
Proceedings of the Advances in Computer Games, 2003
2002
Secrets of Pawnless Endgames.
J. Int. Comput. Games Assoc., 2002
2001
Ken Thompson's 6-Man Tables.
J. Int. Comput. Games Assoc., 2001
3-5-Man Chess: Maximals and Mzugs.
J. Int. Comput. Games Assoc., 2001
J. Int. Comput. Games Assoc., 2001
J. Int. Comput. Games Assoc., 2001
2000
Space-Efficient Indexing of Chess Endgame Tables.
J. Int. Comput. Games Assoc., 2000
Deepest Chess Win Revisited.
J. Int. Comput. Games Assoc., 2000
Strategies for constrained optimisation.
J. Int. Comput. Games Assoc., 2000
1999
KQQKQQ and the Kasparov-World Game.
J. Int. Comput. Games Assoc., 1999
The Kasparov-World Match.
J. Int. Comput. Games Assoc., 1999
1998
Chess Endgames and Neural Networks.
J. Int. Comput. Games Assoc., 1998
1990
The European Declarative System, database, and languages.
IEEE Micro, 1990