Gyeore Yun

Orcid: 0000-0002-4332-596X

According to our database1, Gyeore Yun authored at least 10 papers between 2019 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2025
Real-time Semantic Full-Body Haptic Feedback Converted from Sound for Virtual Reality Gameplay.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

2024
Effects of Contact Force on Vibrotactile Perceived Intensity Across the Upper Body.
IEEE Trans. Haptics, 2024

Sound-to-Touch Crossmodal Pitch Matching for Short Sounds.
IEEE Trans. Haptics, 2024

Audiovisual-Haptic Simultaneity Perception Across the Body for Multisensory Applications.
Proceedings of the Haptics: Understanding Touch; Technology and Systems; Applications and Interaction, 2024

2023
Generating Real-Time, Selective, and Multimodal Haptic Effects from Sound for Gaming Experience Enhancement.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Motion Effects: Perceptual Space and Synthesis for Specific Perceptual Properties.
IEEE Trans. Haptics, 2022

2021
Camera Space Synthesis of Motion Effects Emphasizing a Moving Object in 4D films.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Improving Viewing Experiences of First-Person Shooter Gameplays with Automatically-Generated Motion Effects.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2019
Seamless Phantom Sensation Moving Across a Wide Range of Body.
Proceedings of the 2019 IEEE World Haptics Conference, 2019

VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019


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