Heather Richards-Rissetto

Orcid: 0000-0002-8086-0072

According to our database1, Heather Richards-Rissetto authored at least 10 papers between 2012 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Keeping 3D data alive: Developments in the MayaCityBuilder Project.
Proceedings of the 13th Annual International Conference of the Alliance of Digital Humanities Organizations, 2018

Using Virtual Reality and Photogrammetry to Enrich 3D Object Identity.
Proceedings of the 3rd Digital Heritage International Congress, 2018

2017
An iterative 3D GIS analysis of the role of visibility in ancient Maya landscapes: A case study from Copan, Honduras.
Digit. Scholarsh. Humanit., 2017

A catch 22 of 3D data sustainability: Lessons in 3D archaeological data management & accessibility.
Digit. Appl. Archaeol. Cult. Heritage, 2017

2016
An Iterative 3DGIS Analysis of the Role of Visibility in Ancient Landscapes.
Proceedings of the 11th Annual International Conference of the Alliance of Digital Humanities Organizations, 2016

2015
Procedural modeling for ancient Maya cityscapes initial methodological challenges and solutions.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2013
The MayaArch3D project: A 3D WebGIS for analyzing ancient architecture and landscapes.
Lit. Linguistic Comput., 2013

From mounds to maps to models: Visualizing ancient architecture across landscapes.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Kinect and 3D GIS in archaeology.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

The MayaArch3D Project: A 3D GIS Web System for Querying Ancient Architecture and Landscapes.
Proceedings of the 7th Annual International Conference of the Alliance of Digital Humanities Organizations, 2012


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