Henrique Souza Rossi

According to our database1, Henrique Souza Rossi authored at least 9 papers between 2021 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2025
A Demonstration of QoE Assessment for Cloud-based Social XR Applications over Mobile Networks.
Proceedings of the 22nd IEEE Consumer Communications & Networking Conference, 2025

QoE Assessment of Cloud-Based Social Extended Reality Applications Over Heterogeneous Access Networks.
Proceedings of the 22nd IEEE Consumer Communications & Networking Conference, 2025

2024
Subjective QoE Assessment for Virtual Reality Cloud-based First-Person Shooter Game.
Proceedings of the IEEE International Conference on Communications, 2024

QoE Models for Virtual Reality Cloud-based First Person Shooter Game over Mobile Networks.
Proceedings of the 20th International Conference on Network and Service Management, 2024

Objective QoE Models for Cloud-Based First Person Shooter Game over Mobile Networks.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

A Demonstration of ALTRUIST for Conducting QoE Subjective Tests in Immersive Systems.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

2023
ALTRUIST: A Multi-platform Tool for Conducting QoE Subjective Tests.
Proceedings of the 15th International Conference on Quality of Multimedia Experience, 2023

2022
Subjective Quality of Experience Assessment in Mobile Cloud Games.
Proceedings of the IEEE Global Communications Conference, 2022

2021
Investigating Network Performance of a Multi-user Virtual Reality Environment for Mining Education.
Proceedings of the 15th International Conference on Ubiquitous Information Management and Communication, 2021


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