Hsinfu Huang

Orcid: 0000-0002-8887-0099

According to our database1, Hsinfu Huang authored at least 11 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
Factors affecting usability of 3D model learning in a virtual reality environment.
Interact. Learn. Environ., 2022

2021
Enhancing the learning effect of virtual reality 3D modeling: a new model of learner's design collaboration and a comparison of its field system usability.
Univers. Access Inf. Soc., 2021

2019
Creating different learning experiences: assessment of usability factors in an interactive three-dimensional holographic projection system for experiential learning.
Univers. Access Inf. Soc., 2019

Thumb touch control range and usability factors of virtual keys for smartphone games.
J. Multimodal User Interfaces, 2019

Tactile Emotional coding: The Perceptual Linking of Vibrotactile Stimuli with Basic Emotions.
Proceedings of the IEEE 2nd International Conference on Knowledge Innovation and Invention, 2019

2018
Blind users' expectations of touch interfaces: factors affecting interface accessibility of touchscreen-based smartphones for people with moderate visual impairment.
Univers. Access Inf. Soc., 2018

Factors Affecting Usability of Interactive 3D Holographic Projection System for Experiential Learning.
Proceedings of the Learning and Collaboration Technologies. Design, Development and Technological Innovation, 2018

2014
Transfer Learning for Video Recognition with Scarce Training Data.
CoRR, 2014

Me-link: link me to the media - fusing audio and visual cues for robust and efficient mobile media interaction.
Proceedings of the 23rd International World Wide Web Conference, 2014

2008
Factors influencing the usability of icons in the LCD touchscreen.
Displays, 2008

2007
Factors Influencing the Usability of Icons in the LCD Touch Screens.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007


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