Hung-Kuang Chen

Orcid: 0000-0002-3994-9745

According to our database1, Hung-Kuang Chen authored at least 10 papers between 2002 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2018
A novel mesh saliency approximation for polygonal mesh segmentation.
Multim. Tools Appl., 2018

2017
Evaluation of triangular mesh layout techniques using large mesh simplification.
Multim. Tools Appl., 2017

2016
GPU-accelerated blind and robust 3D mesh watermarking by geometry image.
Multim. Tools Appl., 2016

2007
A Real-Time Gesture Tracking and Recognition System Based on Particle Filtering and Ada-Boosting Techniques.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

The Storage Independent Polygonal Mesh Simplification System.
Proceedings of the Virtual Reality, 2007

2006
Generating high-quality discrete LOD meshes for 3D computer games in linear time.
Multim. Syst., 2006

A Novel Cache-based Approach to Large Polygonal Mesh Simplification.
J. Inf. Sci. Eng., 2006

2004
Prediction of gene regulatory networks using differential expression of cDNA microarray data.
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004

A linear time algorithm for high quality mesh simplification.
Proceedings of the Sixth IEEE International Symposium on Multimedia Software Engineering, 2004

2002
Polygonal Mesh Simplification with Face Color and Boundary Edge Preservation Using Quadric Error Metric.
Proceedings of the 4th International Symposium on Multimedia Software Engineering, 2002


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