I-Hung Li

According to our database1, I-Hung Li authored at least 6 papers between 2011 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
A Supervised-Learning-Based Garbage Collection in Solid-State Drives (SSDs).
IT Prof., 2021

2018
Lost my way: an educational geometry game for young children.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

2016
Comparison of similarity measures to differentiate players' actions and decision-making profiles in serious games analytics.
Comput. Hum. Behav., 2016

Using Players' Gameplay Action-Decision Profiles to Prescribe Training: Reducing Training Costs with Serious Games Analytics.
Proceedings of the 2016 IEEE International Conference on Data Science and Advanced Analytics, 2016

2015
Predicting expert-novice performance as serious games analytics with objective-oriented and navigational action sequences.
Comput. Hum. Behav., 2015

2011
Information quality model and optimization for 802.15.4-based wireless sensor networks.
J. Netw. Comput. Appl., 2011


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