Ichiro Nishizaki

Orcid: 0000-0002-0060-4360

According to our database1, Ichiro Nishizaki authored at least 86 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Averaged dual solution for linear production games and its characterization.
Central Eur. J. Oper. Res., June, 2023

A two-stage linear production planning model with partial cooperation under stochastic demands.
Ann. Oper. Res., 2023

Two-Swarm Cooperative Particle Swarm Optimization Including Prediction Using Gaussian Process Regression.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Improving TCPSO Solution Search Performance Using Gaussian Process Regression.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 27th International Conference KES-2023, 2023

Robust Price-Based Demand Response Framework for Flexibility Provision in Distribution Systems.
Proceedings of the IEEE PES Innovative Smart Grid Technologies Europe, 2023

DEA Approaches for Multiperiod Two-Level Production and Distribution Planning Problems.
Proceedings of the 2023 6th International Conference on Information Science and Systems, 2023

Distribution System Reconfiguration using A Multiobjective Evolutionary Algorithm with An External Archive.
Proceedings of the 13th IEEE International Workshop on Computational Intelligence and Applications, 2023

2022
Adaptive data-sharing methods for multi-agent systems using deep reinforcement learning.
Int. J. Comput. Intell. Stud., 2022

Data envelopment analysis approaches for two-level production and distribution planning problems.
Eur. J. Oper. Res., 2022

A Multiobjective Evolutionary Algorithm for Distribution System Reconfiguration Problems.
Proceedings of the Joint 12th International Conference on Soft Computing and Intelligent Systems and 23rd International Symposium on Advanced Intelligent Systems, 2022

Decision making procedure based on Multiattribute Utility theory Using Bayesian inference.
Proceedings of the Joint 12th International Conference on Soft Computing and Intelligent Systems and 23rd International Symposium on Advanced Intelligent Systems, 2022

2021
Multiobjective Bimatrix Game with Fuzzy Payoffs and Its Solution Method using Necessity Measure and Weighted Tchebycheff Norm.
Proceedings of the 13th International Joint Conference on Computational Intelligence, 2021

A Multi-objective Evolutionary Algorithm for Decision Support using Infeasible Information.
Proceedings of the 12th IEEE International Workshop on Computational Intelligence and Applications, 2021

Improvement of learning method of multi-agent system by sharing learning data.
Proceedings of the 12th IEEE International Workshop on Computational Intelligence and Applications, 2021

An Evolutionary Method of Computation for Dynamic Scheduling Problems with Periodic Demand.
Proceedings of the 12th IEEE International Workshop on Computational Intelligence and Applications, 2021

2020
Improvement of Particle Swarm Optimization Focusing on Diversity of the Particle Swarm.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Study on an Adaptive Learning Support System Design based on Model-based Development.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
Feature Extraction and Classification of Learners Using Neural Networks.
Proceedings of the IEEE Frontiers in Education Conference, 2019

Feature extraction and Classification of Learners using Multi-Context Recurrent Neural Networks.
Proceedings of the 11th IEEE International Workshop on Computational Intelligence and Applications, 2019

Improvement of Two-swarm Cooperative Particle Swarm Optimization Using Immune Algorithms and Swarm Clustering.
Proceedings of the 11th IEEE International Workshop on Computational Intelligence and Applications, 2019

2018
Development of a Classifier System for Continuous Environment Using Neural Network.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

Development of Rational Decision Making Procedure Based on Additive Multi-Attribute Utility Function Using Strict Preference Information.
Proceedings of the 2018 Joint 10th International Conference on Soft Computing and Intelligent Systems (SCIS) and 19th International Symposium on Advanced Intelligent Systems (ISIS), 2018

Feature extraction and classification of learners using neural networks.
Proceedings of the IEEE Frontiers in Education Conference, 2018

2017
Improved anticipatory classifier system with internal memory for POMDPs with aliased states.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 21st International Conference KES-2017, 2017

A development of a single-phase synchronous inverter for grid resilience and stabilization.
Proceedings of the 2017 IEEE Innovative Smart Grid Technologies - Asia, 2017

Development of interactive multi-objective reinforcement learning considering preference structure of a decision maker.
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017

Structural optimization of deep belief network theorem for classification in speech recognition.
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017

Analysis of cooperative structure of demand response and market strategy of aggregator based on payoff allocation.
Proceedings of the 10th IEEE International Workshop on Computational Intelligence and Applications, 2017

2016
A core-allocation for a network restricted linear production game.
Ann. Oper. Res., 2016

Multiattribute decision analysis using strict preference relations.
Ann. Oper. Res., 2016

Distance-based clustering of population and intergroup Cooperative Particle Swarm Optimization.
Proceedings of the 2016 IEEE International Conference on Systems, Man, and Cybernetics, 2016

A development of pseudo-synchronizing power VSCs controller for grid stabilization.
Proceedings of the Power Systems Computation Conference, 2016

Agent-based simulation of trust games for communication and information.
Proceedings of the 9th IEEE International Workshop on Computational Intelligence and Applications, 2016

2015
A study for retailer's risk hedge considering responses of consumers in electricity deregulation.
Proceedings of the IEEE 8th International Workshop on Computational Intelligence and Applications, 2015

The multi-objective optimization of Distribution System management in deregulated electricity market.
Proceedings of the IEEE 8th International Workshop on Computational Intelligence and Applications, 2015

An intelligent Home Energy Management System with classifier system.
Proceedings of the IEEE 8th International Workshop on Computational Intelligence and Applications, 2015

2014
Agent-based simulation for simultaneous ultimatum games.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Aliased States Discerning in POMDPs and Improved Anticipatory Classifier System.
Proceedings of the 18th International Conference in Knowledge Based and Intelligent Information and Engineering Systems, 2014

2013
Agent-Based Simulation Analysis for Equilibrium Selection and Coordination Failure in Coordination Games Characterized by the Minimum Strategy.
Trans. Comput. Collect. Intell., 2013

Structural optimization of neural network for data prediction using dimensional compression and tabu search.
Proceedings of the IEEE 6th International Workshop on Computational Intelligence and Applications, 2013

2012
A hybrid algorithm based on tabu search and ant colony optimization for k-minimum spanning tree problems.
Expert Syst. Appl., 2012

Multiobjective Evolutionary Optimization of Training and Topology of Recurrent Neural Networks for Time-Series Prediction.
Comput. J., 2012

Behavioral analysis in the agent-based simulation of centipede games.
Proceedings of the 6th International Conference on Soft Computing and Intelligent Systems (SCIS), 2012

2011
Behavioural analysis in network formation using agent-based simulation systems.
Int. J. Knowl. Eng. Soft Data Paradigms, 2011

Agent-Based Simulation for Equilibrium Selection and Coordination Failure in Minimum Strategy Coordination Games.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2011

2010
An approximate solution method based on tabu search for k-minimum spanning tree problems.
Int. J. Knowl. Eng. Soft Data Paradigms, 2010

Network formation and social reputation: a theoretical model and simulation analysis.
Int. J. Knowl. Eng. Soft Data Paradigms, 2010

Multiattribute utility analysis for policy selection and financing for the preservation of the forest.
Eur. J. Oper. Res., 2010

Sensitivity analysis incorporating fuzzy evaluation for scaling constants of multiattribute utility functions.
Central Eur. J. Oper. Res., 2010

2009
A Hybrid Algorithm Based on Tabu Search and Ant Colony Optimization for <i>k</i>-Minimum Spanning Tree Problems.
Proceedings of the Modeling Decisions for Artificial Intelligence, 2009

Agent-Based Simulation Analysis for Equilibrium Selection and Coordination Failure in Coordination Games Characterized by the Minimum Strategy.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2009

An Agent-Based Simulation Model for Analysis on Marketing Strategy Considering Promotion Activities.
Proceedings of the Agent and Multi-Agent Systems: Technologies and Applications, 2009

2008
Nondominated equilibrium solutions of a multiobjective two-person nonzero-sum game in extensive form and corresponding mathematical programming problem.
J. Glob. Optim., 2008

Interactive multiobjective fuzzy random linear programming: Maximization of possibility and probability.
Eur. J. Oper. Res., 2008

Agent-based simulation analysis for social norms.
Proceedings of the IEEE International Conference on Systems, 2008

A network in a society composed of individuals characterized by the ultimatum bargaining games.
Proceedings of the IEEE International Conference on Systems, 2008

2007
A Tabu Search Algorithm for Nonlinear Minimum Spanning Tree Problems.
Proceedings of the International MultiConference of Engineers and Computer Scientists 2007, 2007

Stackelberg solutions to stochastic two-level linear programming problems.
Proceedings of the IEEE Symposium on Computational Intelligence in Multicriteria Decision Making, 2007

2006
Interactive decision making using possibility and necessity measures for a fuzzy random multiobjective 0-1 programming problem.
Cybern. Syst., 2006

2005
A Possibilistic and Stochastic Programming Approach to Fuzzy Random MST Problems.
IEICE Trans. Inf. Syst., 2005

Computational methods through genetic algorithms for obtaining stackelberg solutions to two-level integer programming problems.
Cybern. Syst., 2005

Lotteries as a Means of Financing for Preservation of the Global Commons and Agent-Based Simulation Analysis.
Appl. Artif. Intell., 2005

Interactive fuzzy random multiobjective programming on M-α-Pareto optimality and stochastic programming models.
Proceedings of the IEEE International Conference on Systems, 2005

2004
A fuzzy random multiob jective 0-1 programming based on the expectation optimization model using possibility and necessity measures.
Math. Comput. Model., 2004

Influence of Environmental Changes on Cooperative Behavior in the Prisoner's Dilemma Game on an Artificial Social Model.
Appl. Artif. Intell., 2004

2003
Book Review: "Fuzzy cooperative games" in "Studies in Fuzziness and Soft Computing", Vol. 72, by M. Mares, Physica-Verlag, Heidelberg; New York, 2001, 177pp., ISBN 3-7908-1392-3.
Fuzzy Sets Syst., 2003

An interactive fuzzy satisficing method for multiobjective stochastic linear programming problems through an expectation model.
Eur. J. Oper. Res., 2003

2002
Interactive fuzzy programming for two-level nonconvex programming problems with fuzzy parameters through genetic algorithms.
Fuzzy Sets Syst., 2002

Interactive fuzzy programming for decentralized two-level linear programming problems.
Fuzzy Sets Syst., 2002

A decentralized two-level transportation problem in a housing material manufacturer: Interactive fuzzy programming approach.
Eur. J. Oper. Res., 2002

2001
Interactive fuzzy programming for multi-level 0-1 programming problems with fuzzy parameters through genetic algorithms.
Fuzzy Sets Syst., 2001

Interactive fuzzy programming for two-level linear fractional programming problems.
Fuzzy Sets Syst., 2001

Fuzzy programming and profit and cost allocation for a production and transportation problem.
Eur. J. Oper. Res., 2001

Interactive fuzzy programming for two-level linear and linear fractional production and assignment problems: A case study.
Eur. J. Oper. Res., 2001

On computational methods for solutions of multiobjective linear production programming games.
Eur. J. Oper. Res., 2001

Computational Methods for Two-level Linear Programming Problems With Fuzzy Parameters Through Genetic Algorithms.
Proceedings of the 10th IEEE International Conference on Fuzzy Systems, 2001

2000
Interactive fuzzy programming for multi-level linear programming problems with fuzzy parameters.
Fuzzy Sets Syst., 2000

Interactive fuzzy programming for two-level linear fractional programming problems with fuzzy parameters.
Fuzzy Sets Syst., 2000

Equilibrium solutions in multiobjective bimatrix games with fuzzy payoffs and fuzzy goals.
Fuzzy Sets Syst., 2000

Solutions based on fuzzy goals in fuzzy linear programming games.
Fuzzy Sets Syst., 2000

Fuzzy cooperative games arising from linear production programming problems with fuzzy parameters.
Fuzzy Sets Syst., 2000

Computational Methods through Genetic Algorithms for Obtaining Stackelberg Solutions to Two-level Mixed Zero-one Programming Problems.
Cybern. Syst., 2000

1999
Interactive fuzzy programming for multi-level 0-1 programming problems through genetic algorithms.
Eur. J. Oper. Res., 1999

1998
Interactive fuzzy programming for multi-level linear programs with fuzzy numbers.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

Decentralized two-level 0-1 programming through genetic algorithms with double strings.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998

The alpha-core of fuzzy linear production games.
Proceedings of the Knowledge-Based Intelligent Electronic Systems, 1998


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