Irfan Prazina

Orcid: 0000-0002-4504-6737

According to our database1, Irfan Prazina authored at least 16 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
A Survey of Procedural Modelling Methods for Layout Generation of Virtual Scenes.
Comput. Graph. Forum, February, 2024

Selective disclosure of claims from multiple digital credentials.
CoRR, 2024

2023
Methods for Automatic Web Page Layout Testing and Analysis: A Review.
IEEE Access, 2023

CEGSet: Collection of standardized cause-effect graph specifications.
Proceedings of the 12th Mediterranean Conference on Embedded Computing, 2023

2022
Forward-Propagation Approach for Generating Feasible and Minimum Test Case Suites From Cause-Effect Graph Specifications.
IEEE Access, 2022

Cause-effect Graphing Technique: A Survey of Available Approaches and Algorithms.
Proceedings of the 24th IEEE/ACIS International Conference on Software Engineering, 2022

2021
Automatic Web Page Robustness Grading.
Proceedings of the 44th International Convention on Information, 2021

2020
Sarajevo War Tunnel - Mobile Virtual Cultural Heritage Application.
Proceedings of the 43rd International Convention on Information, 2020

2019
Methods for Double-Blind Peer Review and Grade Prediction of Student Software Projects.
Proceedings of the 42nd International Convention on Information and Communication Technology, 2019

A New Method for Improving Content-Based Image Retrieval using Deep Learning.
Proceedings of the XXVII International Conference on Information, 2019

Survey of integrability of procedural modeling techniques for generating a complete city.
Proceedings of the XXVII International Conference on Information, 2019

2018
OpenCL Superpixel Implementation on a General Purpose Multi-core CPU.
Proceedings of the 2018 IEEE International Conference on Imaging Systems and Techniques, 2018

2017
Usage of Android device in interaction with 3D virtual objects.
Proceedings of the 40th International Convention on Information and Communication Technology, 2017

2016
4D Virtual Reconstruction of White Bastion Fortress.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Interaction with virtual objects in a natural way.
Proceedings of the 39th International Convention on Information and Communication Technology, 2016

2015
Taslihan Virtual Reconstruction - Interactive Digital Story or a Serious Game.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015


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