Selma Rizvic

Orcid: 0000-0001-7085-7104

Affiliations:
  • University of Sarajevo, Bosnia and Hezegovina


According to our database1, Selma Rizvic authored at least 44 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Assessing User Experience and Cognitive Workload in Virtual Reality Digital Storytelling.
Int. J. Hum. Comput. Interact., March, 2024

A Survey of Procedural Modelling Methods for Layout Generation of Virtual Scenes.
Comput. Graph. Forum, February, 2024

2023
Advanced Interactive Digital Storytelling in Virtual Reality presentation of Austrian-Hungarian fortresses around Trebinje.
Proceedings of the GCH 2023, 2023

Balancing Gameplay Elements and Interactive Digital Storytelling in Virtual Reality applications of War Heritage.
Proceedings of the 3rd International Conference on Interactive Media, 2023

SpaceSubdivisionTestbed: A Graphical Tool for Arbitrary Shaped 2D Polygon Subdivision.
Proceedings of the 7th International Conference on Computer Science and Application Engineering, 2023

2022
Da Vinci Effect - multiplayer Virtual Reality experience.
Proceedings of the GCH 2022, 2022

Learning about prehistory through interactive digital storytelling.
Proceedings of the 2nd International Conference on Interactive Media, 2022

2021
3D Sound for Digital Cultural Heritage.
Proceedings of the GCH 2021, 2021

2020
Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion.
Sensors, 2020

Improving Accessibility to Intangible Cultural Heritage Preservation Using Virtual Reality.
ACM Journal on Computing and Cultural Heritage, 2020

Interactive digital storytelling: bringing cultural heritage in a classroom.
CoRR, 2020

Sarajevo War Tunnel - Mobile Virtual Cultural Heritage Application.
Proceedings of the 43rd International Convention on Information, 2020

Underwater Search and Discovery: From Serious Games to Virtual Reality.
Proceedings of the HCI International 2020 - Late Breaking Papers: Virtual and Augmented Reality, 2020

Digital Storytelling.
Proceedings of the Visual Computing for Cultural Heritage, 2020

2019
Evaluation of "The Seafarers": A serious game on seaborne trade in the Mediterranean sea during the Classical period.
Digit. Appl. Archaeol. Cult. Heritage, 2019

Actors in VR storytelling.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Virtual Reality Experience of Sarajevo War Heritage.
Proceedings of the GCH 2019 - Eurographics Workshop on Graphics and Cultural Heritage, 2019

Cultural Heritage Digitalization in BiH: State-of-the-Art Review and Future Trends.
Proceedings of 1st International Workshop on Visual Pattern Extraction and Recognition for Cultural Heritage Understanding co-located with 15th Italian Research Conference on Digital Libraries (IRCDL 2019), 2019

Survey of integrability of procedural modeling techniques for generating a complete city.
Proceedings of the XXVII International Conference on Information, 2019

2018
VR Video Storytelling for Intangible Cultural Heritage Preservation.
Proceedings of the GCH 2018, 2018

2017
Guidelines for interactive digital storytelling presentations of cultural heritage.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

A serious game for understanding ancient seafaring in the Mediterranean sea.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Kyrenia - Hyper Storytelling Pilot Application.
Proceedings of the GCH 2017, 2017

Usage of Android device in interaction with 3D virtual objects.
Proceedings of the 40th International Convention on Information and Communication Technology, 2017

Measuring immersion and edutainment in multimedia cultural heritage applications.
Proceedings of the XXVI International Conference on Information, 2017

2016
4D Virtual Reconstruction of White Bastion Fortress.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Interaction with virtual objects in a natural way.
Proceedings of the 39th International Convention on Information and Communication Technology, 2016

Project iMARECULTURE: Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritagE.
Proceedings of the Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 2016

2015
Taslihan Virtual Reconstruction - Interactive Digital Story or a Serious Game.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015

Visualization and multimedia presentation of cultural heritage.
Proceedings of the 38th International Convention on Information and Communication Technology, 2015

Enhancing museum exhibitions with interactive digital content: Sarajevo city model interactive.
Proceedings of the XXV International Conference on Information, 2015

Reconstructing cultural heritage objects from storytelling.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2013
Story Guided Virtual Environments in Educational Applications.
Trans. Edutainment, 2013

A piece of peace in sWARajevo: Locally and globally interesting stories for virtual museums.
Proceedings of the 1st Digital Heritage International Congress, 2013

2012
Enhancing integration of virtual objects in augmented reality applications.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Interactive digital storytelling in the sarajevo survival tools virtual environment.
Proceedings of the Spring Conference on Computer Graphics, 2012

2011
The Use of Live Virtual Guides in Educational Applications.
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011

2009
Augmented Real-Time Virtual Environment of the Church of the Holy Trinity in Mostar.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Surface reconstruction algorithms in cultural heritage digital representation.
Proceedings of the XXII International Symposium on Information, 2009

2007
Selective rendering in a multi-modal environment: scent and graphics.
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007

2006
Maya Sun Simulation of Bosnian Gravestone Virtual Model.
Proceedings of the Fourth Eurographics Italian Chapter Conference 2006, 2006

2005
Static linking of phonemes to polygonal 3D model's facial expressions.
Proceedings of the Spring Conference on Computer Graphics, 2005

2004
Phoneme reduction in automated speech for computer animation.
Proceedings of the 20th Spring Conference on Computer Graphics, 2004

1991
Temporal and Spatial Data and Default Assumptions in Dipsy-E Systems.
Proceedings of the Trends in Artificial Intelligence, 1991


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