Jani Merikivi

Orcid: 0000-0002-2344-3619

According to our database1, Jani Merikivi authored at least 21 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Rebuilding Trust in Cryptocurrency Exchanges after Cyber-attacks.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

2020
Understanding the creation of trust in cryptocurrencies: the case of Bitcoin.
Electron. Mark., 2020

Building on shaky foundations? Lack of falsification and knowledge contestation in IS theories, methods, and practices.
Eur. J. Inf. Syst., 2020

2019
Correction to: on the way to understanding binge watching behavior: the over-estimated role of involvement.
Electron. Mark., 2019

Understanding the Creation of Trust in Cryptocurrencies: Bitcoin.
Proceedings of the 32nd Bled eConference: Humanizing Technology for a Sustainable Society, 2019

2018
On the way to understanding binge watching behavior: the over-estimated role of involvement.
Electron. Mark., 2018

2017
What makes continued mobile gaming enjoyable?
Comput. Hum. Behav., 2017

Analyzing the ways IT has changed our TV consumption: Binge Watching and Marathon Watching.
Proceedings of the International Conference on Information Systems, 2017

2016
Understanding Perceived Enjoyment in Mobile Game Context.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016

Binge Watching television shows: Conceptualization and Measurement.
Proceedings of the 24th European Conference on Information Systems, 2016

2015
Benefitting from virtual customer environments: An empirical study of customer engagement.
Comput. Hum. Behav., 2015

IS Research Progress Would Benefit from Increased Falsification of Existing Theories.
Proceedings of the 23rd European Conference on Information Systems, 2015

2014
Does a contextualized theory of planned behavior explain why teenagers stay in virtual worlds?
Int. J. Inf. Manag., 2014

Young People Purchasing Virtual Goods in Virtual Worlds: The Role of User Experience and Social Context.
Proceedings of the Digital Services and Information Intelligence, 2014

2013
Having belief(s) in social virtual worlds: A decomposed approach.
New Media Soc., 2013

2012
Understanding users' motivations to engage in virtual worlds: A multipurpose model and empirical testing.
Comput. Hum. Behav., 2012

2011
Satisfaction with virtual worlds: An integrated model of experiential value.
Inf. Manag., 2011

2010
Investigating the Drivers of the Continuous Use of Social Virtual Worlds.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010

Uncovering the Motives for the Continuous Use of Social Virtual Worlds.
Proceedings of the 18th European Conference on Information Systems, 2010

2009
Explaining the Continuous Use of Social Virtual Worlds: An Applied Theory of Planned Behavior Approach.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009

What habbo goers do in practice? decomposing attitudinal beliefs.
Proceedings of the 17th European Conference on Information Systems, 2009


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