Jason But

Orcid: 0000-0001-6391-6380

According to our database1, Jason But authored at least 28 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Configurable Harris Hawks Optimisation for Application Placement in Space-Air-Ground Integrated Networks.
IEEE Trans. Netw. Serv. Manag., April, 2024

2023
Evaluation of Correlation between Temperature of IoT Microcontroller Devices and Blockchain Energy Consumption in Wireless Sensor Networks.
Sensors, July, 2023

Design Considerations and Performance Evaluation of Gossip Routing in LoRa-Based Linear Networks.
Future Internet, 2023

Evaluation of Blockchain Networks' Scalability Limitations in Low-Powered Internet of Things (IoT) Sensor Networks.
Future Internet, 2023

Blockchain health sensor network performance analysis on low powered microcontroller devices.
Proceedings of the IEEE International Systems Conference, 2023

msTEACUP - Running Repeatable Experiments with MPTCP over Complex Network Topologies.
Proceedings of the 48th IEEE Conference on Local Computer Networks, 2023

A Novel Approach to Collision Avoidance in LoRa Networks.
Proceedings of the Fourteenth International Conference on Ubiquitous and Future Networks, 2023

2022
LoRa Based Linear Network Applications, Design Considerations and Open Challenges: A Review.
Proceedings of the 20th ACM Conference on Embedded Networked Sensor Systems, 2022

Evaluation of Managing MPTCP Fairness via SDN versus Existing Congestion Control Techniques.
Proceedings of the 32nd International Telecommunication Networks and Applications Conference, 2022

Use of blockchain in health sensor networks to secure information integrity and accountability.
Proceedings of the 13th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2022) / The 12th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2022), 2022

2020
Adaptive Chunklets and AQM for Higher-Performance Content Streaming.
ACM Trans. Multim. Comput. Commun. Appl., 2020

2019
A Survey of Delay-Based and Hybrid TCP Congestion Control Algorithms.
IEEE Commun. Surv. Tutorials, 2019

2017
Characterising LEDBAT Performance Through Bottlenecks Using PIE, FQ-CoDel and FQ-PIE Active Queue Management.
Proceedings of the 42nd IEEE Conference on Local Computer Networks, 2017

2015
How RTT between the control and data plane on a SDN network impacts on the perceived performance.
Proceedings of the International Telecommunication Networks and Applications Conference, 2015

2014
UPTIME: an IMS-based mobility framework for next generation mobile networks.
Wirel. Networks, 2014

2012
Applying temporal feedback to rapid identification of BitTorrent traffic.
Proceedings of the 37th Annual IEEE Conference on Local Computer Networks, 2012

Rapid and generalized identification of packetized voice traffic flows.
Proceedings of the 37th Annual IEEE Conference on Local Computer Networks, 2012

PRIME: Pre-registration for IMS Mobility Enhancement.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo, 2012

2010
Conservative Soft Handoff for Heterogeneous Wireless Networks.
Proceedings of the 2010 IEEE Wireless Communications and Networking Conference, 2010

Minimising Disruption Caused by Online FPS Game Server Discovery in a Wireless Network.
Proceedings of the 2010 IEEE Wireless Communications and Networking Conference, 2010

Rapid Identification of BitTorrent traffic.
Proceedings of the 35th Annual IEEE Conference on Local Computer Networks, 2010

2009
Issues with network address translation for SCTP.
Comput. Commun. Rev., 2009

2008
Outsourcing automated QoS control of home routers for a better online game experience.
IEEE Commun. Mag., 2008

2007
Performance analysis of the ANGEL system for automated control of game traffic prioritisation.
Proceedings of the 6th Workshop on Network and System Support for Games, 2007

2006
Automated network games enhancement layer: a proposed architecture.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006

2005
The brave new world of online digital home entertainment.
IEEE Commun. Mag., 2005

Passive TCP Stream Estimation of RTT and Jitter Parameters.
Proceedings of the 30th Annual IEEE Conference on Local Computer Networks (LCN 2005), 2005

Implementing encrypted streaming video in a distributed server environment.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005


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