Jean-François Lapointe

Orcid: 0000-0003-2373-8035

According to our database1, Jean-François Lapointe authored at least 28 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
Leveraging Saliency in Single-Stage Multi-Label Concrete Defect Detection Using Unmanned Aerial Vehicle Imagery.
Remote. Sens., March, 2023

An Emergency Centre Dispatcher Task Analysis.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2023

A Bridge Inspection Task Analysis.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2023

2022
Back to Old Constraints to Jointly Supervise Learning Depth, Camera Motion and Optical Flow in a Monocular Video.
Proceedings of the 2022 IEEE International Conference on Image Processing, 2022

An Emergency Centre Call Taker Task Analysis.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2022

AI-AR for Bridge Inspection by Drone.
Proceedings of the Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry, 2022

HCI Issues, Design and Development for a First Responders VR Training System on Dangerous Goods Transportation Incidents.
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022

Safe Landing Zones Detection for UAVs Using Deep Regression.
Proceedings of the 19th Conference on Robots and Vision, 2022

2021
A Review of Distributed VR Co-design Systems.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

2020
A Comparative Study of 3 DOF Travel Techniques for Immersive Virtual Flythroughs: The Leap Motion and the Oculus Rift S Hand Controllers.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

A Distributed Multimodal Multi-user Virtual Environment for Visualization and Query of Complex Data.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications II - Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2020

A Literature Review of AR-Based Remote Guidance Tasks with User Studies.
Proceedings of the Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications, 2020

2016
Learning and Performance Support - Personalization Through Personal Assistant Technology.
Proceedings of the Learning and Collaboration Technologies, 2016

2013
We'll take it from here: letting the users take charge of the evaluation and why that turned out well.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Cybersickness induced by desktop virtual reality.
Proceedings of the Graphics Interface 2012 Conference, 2012

2011
A comparative study of four input devices for desktop virtual walkthroughs.
Comput. Hum. Behav., 2011

2010
Applying advanced user models and input technologies to augment military simulation-based training.
Proceedings of the 2010 Spring Simulation Multiconference, 2010

2008
Digital reconstruction and 4D presentation through time.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Evaluating productivity gains of hybrid ASR-MT systems for translation dictation.
Proceedings of the 2008 International Workshop on Spoken Language Translation, 2008

2006
On the Digital Reconstruction and Interactive Presentation of Heritage Sites through Time.
Proceedings of the 37th CIPA International Workshop dedicated on e-Documentation and Standardisation in Cultural Heritage, incorporating the 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage, the 4th Eurographics Workshop on Graphics and Cultural Heritage, and the 1st EuroMed Conference on IT in Cultural Heritage, CIPA/VAST/GCH/EuroMed 2006, Nicosia, Cyprus, October 30, 2006

Conception d'un outil pour l'étude des techniques de déplacement en environnement virtuel.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2005
COSMOS: a VR-based proof-of-concept interface for advanced space robot control.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2003
Using VR to Improve the Performance of Low-Earth Orbit Space Robot Operations.
Cyberpsychology Behav. Soc. Netw., 2003

An Auto-Calibrated Laser-Pointing Interface for Large Screen Displays.
Proceedings of the 7th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2003), 2003

2002
Effects of Joystick Mapping and Field-of-View on Human Performance in Virtual Walkthroughs.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

Towards Automatic Modeling of Monuments and Towers.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2000
Using VR for Efficient Training of Forestry Machine Operators.
Educ. Inf. Technol., 2000

1997
A computer-based training environment for forestry telemanipulation.
Proceedings of the 1997 IEEE/RSJ International Conference on Intelligent Robot and Systems. Innovative Robotics for Real-World Applications. IROS '97, 1997


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