Jesse D. Hall

According to our database1, Jesse D. Hall authored at least 4 papers between 2002 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2015
An overview of next-generation graphics APIs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2003
Clustered principal components for precomputed radiance transfer.
ACM Trans. Graph., 2003

GPU algorithms for radiosity and subsurface scattering.
Proceedings of the 2003 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 2003

2002
The Ray Engine.
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, 2002


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