Joe Istead

According to our database1, Joe Istead authored at least 8 papers between 2010 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
A Simple, Stroke-Based Method for Gesture Drawing.
Virtual Real. Intell. Hardw., 2022

2013
Adjusting the disparity of stereoscopic 3D media in post production.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Ray tracing in the cloud using MapReduce.
Proceedings of the International Conference on High Performance Computing & Simulation, 2013

2012
A collaborative real time previsualization tool for video games and film.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

Using motion capture to manipulate and edit meshes.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
RTFX: On-Set Previs with UnrealEngine3.
Proceedings of the Entertainment Computing - ICEC 2011 - 10th International Conference, 2011

2010
Artistic sketching with a painterly rendering algorithm.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Brush Stroke Ordering Techniques for Painterly Rendering.
Proceedings of the 6th International Symposium on Computational Aesthetics in Graphics, 2010


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