Johan Baldeón
Orcid: 0000-0001-7975-2608
According to our database1,
Johan Baldeón
authored at least 8 papers
between 2016 and 2025.
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Bibliography
2025
Mi Librero de Aventuras: A Novel Configurable Serious Game for Personalized Science and Technology Learning in Peruvian Primary Education.
Proceedings of the Entertainment Computing - ICEC 2025, 2025
2024
A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games.
Proceedings of the HCI International 2024 - Late Breaking Papers, 2024
Enhancing Pokémon VGC Player Performance: Intelligent Agents Through Deep Reinforcement Learning and Neuroevolution.
Proceedings of the HCI in Games, 2024
Evaluating the Effectiveness of an Augmented Reality Platform in Promoting Sustainable Tourism in the Peruvian Amazon Jungle.
Proceedings of the HCI International 2024 - Late Breaking Papers, 2024
2022
Comput. Appl. Eng. Educ., 2022
2017
Proceedings of the Design, User Experience, and Usability: Designing Pleasurable Experiences, 2017
2016
Proceedings of the XVII International Conference on Human Computer Interaction, 2016
Proceedings of the Autonomous Agents and Multiagent Systems - AAMAS 2016 Workshops, - Visionary Papers, 2016