John R. Rankin

According to our database1, John R. Rankin authored at least 11 papers between 1987 and 2014.

Collaborative distances:
  • no known Dijkstra number2.
  • no known Erdős number3.

Timeline

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Bibliography

2014
Performance of a Parallel Multi-Agent Simulation using Graphics Hardware.
Int. J. Agent Technol. Syst., 2014

2009
Testing Metaphorical Educational FPS Games.
Int. J. Comput. Games Technol., 2009

Fractal terrain generation for SIMD architectures.
Int. J. Comput. Appl. Technol., 2009

FPS Extensions Modelling ESGs.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

1993
Rapid 3-D Editing Through Hierarchical Constraints.
Proceedings of the Human-Computer Interaction: Software and Hardware Interfaces, 1993

1992
Graphics Object-Oriented Platform for Euclidean Geometry Computations.
Proceedings of the Object-Oriented Programming for Graphics, 1992

1991
Recursive bisection line algorithm.
Comput. Graph., 1991

A Graphics Object-Oriented Constraint Solver.
Proceedings of the Object-Oriented Programming for Graphics, 1991

1988
Classes of polyhedra defined by jet graphics.
Comput. Graph., 1988

1987
A note on multi-polygon area filling.
Comput. Graph., 1987

A geometric hidden-line processing algorithm.
Comput. Graph., 1987


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