Jordane Suarez

According to our database1, Jordane Suarez authored at least 8 papers between 2010 and 2017.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2017
Real-time 3D rendering with hatching.
Vis. Comput., 2017

2013
GPU Real Time Hatching.
J. WSCG, 2013

2012
GPU Real-Time Medium Model for Artistic Temporally Coherent Rendering.
Proceedings of the Eighth International Conference on Signal Image Technology and Internet Based Systems, 2012

GPU Texture Level of Abstraction in 3D Scenes.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

Consistent Media Model for Real-Time Scene Rendering.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012

2010
Automated Colorization of Segmented Images Based on Color Harmony.
J. Multim. Process. Technol., 2010

Segmented Images Colorization Using Harmony.
Proceedings of the Sixth International Conference on Signal-Image Technology and Internet-Based Systems, 2010

Comics Stylizations of 3D Scenes Using GPU.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010


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