Kaouther Raies

According to our database1, Kaouther Raies authored at least 7 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Enhancing Proficiency Acquisition in Gameplay Design: An Approach Based on Project Based Learning.
EAI Endorsed Trans. Serious Games, 2018

Towards a new requirements' definition methodology using ontologies for Pervasive Games Based Learning Systems.
EAI Endorsed Trans. Serious Games, 2018

2016
Analysis of pervasive games based learning systems requirements using game theory.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation.
Proceedings of the Serious Games, Interaction and Simulation, 2016

Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective.
Proceedings of the Serious Games, Interaction and Simulation, 2016

2014
Towards gameplay ontology for game based learning system design process monitoring.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

Towards ontology of gameplay: application to game based learning systems.
Proceedings of the Actes de la 2ème Journée AIM de recherche Serious Games et innovation, 2014


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