Kasper Høy Nielsen

According to our database1, Kasper Høy Nielsen authored at least 4 papers between 2001 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2011
Approximate Radiosity Using Stochastic Depth Buffering.
J. Graphics, GPU, & Game Tools, 2011

2002
Real-Time Recursive Specular Reflections on Planar and Curved Surfaces using Graphics Hardware.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

Real-Time Dynamic Radiosity Relighting of Virtual Environments.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

2001
Fast Texture-Based Form Factor Calculations for Radiosity Using Graphics Hardware.
J. Graphics, GPU, & Game Tools, 2001


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