Katherine Tarre

According to our database1, Katherine Tarre authored at least 8 papers between 2017 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2021
Virtual Reality Compensatory Aid for Improved Weapon Splash-Zone Awareness.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

2020
3D Travel Comparison Study between Multi-Touch and GamePad.
Int. J. Hum. Comput. Interact., 2020

2019
Selection and Manipulation Whole-Body Gesture Elicitation Study in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Towards first person gamer modeling and the problem with game classification in user studies.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Use of 3D Human-Computer Interaction for Teaching in the Architectural, Engineering and Construction Fields.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018

2017
Towards a 3D Virtual Programming Language to increase the number of women in computer science education.
Proceedings of the 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, 2017

CircGR: Interactive Multi-Touch Gesture Recognition using Circular Measurements.
Proceedings of the Interactive Surfaces and Spaces, 2017

Gesture elicitation for 3D travel via multi-touch and mid-Air systems for procedurally generated pseudo-universe.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017


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